Show us how you handle manage 1 on 1 play when your game might be built for a party! Phil and Senda talk about ways to manage the power differentials and missing niches, then move MORE
Category: Panda’s Talking Games
Like Car Talk, but queerer and for your TTRPGs! Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday to answer listener questions about playing, running, and designing TTRPGs. Is your game making a funny noise when you start it up? Does the story feel clunky or lag when you try to accelerate? We’ve got you covered!
Panda’s Talking Games 128 – Session 0
Show us how you session 0! Phil and Senda talk about a little pivot we’ll be making to the show to accommodate our crazy lives: we will be splitting the show in to some discussion, MORE
Panda’s Talking Games 127 – Improve Your Improv
Show us how you learn to improv GM! Phil and Senda talk about tips and ways to ease in to improv GMing coming from a more traditional prep background. Also, snacks, oreos, raccoon appreciation day, MORE
Panda’s Talking Games 126 – Backstory’s Back, Alright!
Show us how much backstory is too much backstory! Senda and Phil talk about backstory for PCs, NPCs, and how to be effective with it in one shots and campaigns. Also, silicone, Phil is still MORE
Panda’s Talking Games 125 – QCC Redux
Show us how you QCC’d! Phil and Senda talk about what they ran at QCC 2018 and what lessons they took away from each of those game experiences. Also, Phil has a silicone straw! Phil’s MORE
Panda’s Talking Games 124 – Live at QCC 2018
Show us how you run a panel when you make the audience come up with all the topics! Phil and Senda answer audience questions at QCC 2018 in Buffalo. All the outtakes are in the MORE
Panda’s Talking Games 123 – Grab Bag 1 2 3 A B C
It’s a grab bag! Phil and Senda talk running tight plots at one shots, handling paradigm shifts in games, and what kind of designs we’re currently in to. Past Phil and Past Senda assume that MORE
Panda’s Talking Games 122 – Proactive vs. Reactive Gaming
Show us how you play and GM reactively and proactively in one shots and campaigns! So many moving parts in this one that Senda and Phil both talk about one shots and campaigns. Also we discuss MORE
Panda’s Talking Games 121: Emotional Grab Baggage
That’s right, it’s another grab bag! The QCC is nearly here and in a desperate attempt to not be last minute scrambling or missing an episode, our valiant hosts return to the time honored tradition MORE
Panda’s Talking Games 120 – The Month of Grab Bags Begins
Hi friends! This month leading up to the Queen City Conquest, where both Phil and Senda will be in attendance, is super hectic! We’ll be doing a bunch of fun grab bag episodes to keep MORE