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    PTG 438 - Digital Tools

    PTG 438 – Digital Tools

    Posted on November 11, 2026November 11, 2026 by Senda Linaugh

    Show us your stable of digital tools! Phil and Senda talk digital tools that they’re using for their in person games. You can find our Bamboo Lounge at http://patreon.com/mmp. Find us on the internet or drop MORE

    Posted in Panda's Talking Games, Podcasts Tagged confluence, obsidian, one note
    Gnomecast #249 - What the Story Wants

    Gnomecast #249 – What the Story Wants

    Posted on November 4, 2026November 1, 2026 by Angela

    Join Ang, Jared, and Tomas as they discuss how to choose the system for a setting that doesn’t have an existing game system. We’ve all been there, wanting to play in a world that doesn’t MORE

    Posted in GnomeCast, Podcasts Tagged Adapting Properties, Ang, Game Design, Jared Rascher, Stories, Tomas Gimenez Rioja
    PTG 437 - Revisiting the Bleed

    PTG 437 – Revisiting the Bleed

    Posted on October 28, 2026October 21, 2026 by Senda Linaugh

    Show us how you handle the bleed – in or out – especially if it makes you not want to play certain types of character. Phil and Senda talk types of bleed, communication, consent, and MORE

    Posted in Panda's Talking Games, Podcasts
    PTG 436 - Taking PbtA Agendas and Principles to Other Systems

    PTG 436 – Taking PbtA Agendas and Principles to Other Systems

    Posted on October 21, 2026October 21, 2026 by Senda Linaugh

    Show us how you use the concepts of PbtA into other game systems! Phil and Senda talk through some of the common agenda and principles that are easy GMing styles to carry into other games. MORE

    Posted in Panda's Talking Games, Podcasts Tagged Apocalypse World, Dungeonworld, PbtA
    Gnomecast #248 - What the System Wants

    Gnomecast #248 – What the System Wants

    Posted on October 21, 2026October 14, 2026 by Angela

    Join Ang along with Josh and JT as they talk about how a game’s system informs the stories we tell with that game. Understanding the intentions behind a game’s design can help us both run MORE

    Posted in GnomeCast, Podcasts Tagged Ang, Design Intention, Game Design, Josh, JT Evans, Stories
    PTG 435 - Servant GMship

    PTG 435 – Servant GMship

    Posted on October 7, 2026October 7, 2026 by Senda Linaugh

    Show us how you GM as a service! No, not that kind of service. Or that kind of service either. Phil and Senda talk servant leadership and the role of the GM in a game. MORE

    Posted in Panda's Talking Games, Podcasts Tagged servant leadership
    Gnomecast #247 - Problem Proofing One-Shots

    Gnomecast #247 – Problem Proofing One-Shots

    Posted on October 7, 2026October 4, 2026 by Angela

    Join Ang along with friends of the show Andy Jaksetic and Carl Lehmann as they talk about some of the problems you can head off at the pass before they reach your table for your MORE

    Posted in GnomeCast, Podcasts Tagged Andy Jaksetic, Ang, Carl Lehmann, convention games, Conventions, One-shots, problem players
    Firearms

    Firearms

    Posted on October 6, 2026September 24, 2026 by Christopher Sniezak

    Firearms are one of the most rare items on the streets of Avalon but the Guild of Arquebusiers plays an interesting role in the cities delicate political balance. In this episode of Under the Lamplight, MORE

    Posted in Podcasts, Under the Lamplight Tagged Avalon, Campaign Setting, firearms, RPG Design., RPG Lore, Streets of Avalon, Streets of Avalon RPG, TTRPG, Under the Lamplight, Urban Fantasy, Worldbuilding
    PTG 433 - When One Player Isn't Into It

    PTG 433 – When One Player Isn’t Into It

    Posted on September 23, 2026September 23, 2026 by Senda Linaugh

    Show us how you find a solution when one person isn’t into the idea of the game! Phil and Senda talk consensus, negotiation, and options that let people in and out of games when they MORE

    Posted in Panda's Talking Games, Podcasts Tagged consent
    Gnomecast #246 - The Greatest Foe: Scheduling

    Gnomecast #246 – The Greatest Foe: Scheduling

    Posted on September 23, 2026September 20, 2026 by Angela

    Join Ang, Chris, and Josh as they talk about the greatest foe that any gaming group faces: SCHEDULING! They talk about why it’s such a struggle and offer some ideas on how to defeat this MORE

    Posted in GnomeCast, Podcasts Tagged Ang, Chris Sniezak, Josh, Scheduling
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    • PTG 437 – Revisiting the Bleed
    • PTG 436 – Taking PbtA Agendas and Principles to Other Systems
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