It’s part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny’s dad in this episode.
Category: Misdirected Mark Plays
Phil, Bob, & Jerry talk about GM / DM advice, Game design, playing, and running table top RPGs in an effort to entertain and inform you, the listener.
MMPlays 51 – Prospocalypse Now Part 3 (CotS AP)
It’s part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny’s dad in this episode. Angels, and Magic, and Casino’s Oh My!
MMPlays 50 – Prospocalypse Now Part 2 (CotS AP)
It’s part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny’s dad and mind magic. Then the trio return to school to deal with the fall out of prom.
MMPlays 49 – Prospocalypse Now Part 1 (CotS AP)
It’s part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.
MM Plays 48 – A Magical Night Part 8 (CotS AP)
It’s part 8 of A Magical Night. Time for the epilogue of A Magical Night. This episode uses sound and music clips licensed from Envato and Stephen Arnold Music http://misdirectedmark.com/wp-content/uploads/2024/02/MMP_548_Amagicalnight_Part-8_Final.mp3Podcast: Play in new window | MORE
MM Plays 47 – Consequences & Damage
Does your game have consequences or damage, or both? Does it affect how you GM and Play the game? How does it affect the flow of the game itself? We examine those questions and more on this episode of Misdirected Mark Plays.
MM Plays 46 – A Magical Night Part 7 (CotS AP)
It’s part 7 of A Magical Night. The crew of Gunny, Silas, and Ti are back in the back rooms and things are reaching their climax with Kurt, Meseme, and Urlis. Will Meseme be reconstituted? MORE
MM Plays 45 – Genre and Theme
Today we talk about how Genre and Theme impact your tabletop RPGs as players, game masters, storytellers, and designers both before play, during prep, and at the table.
MM Plays 44 – A Magical Night Part 6 (CotS AP)
It’s part 6 of A Magical Night. The crew of Gunny, Silas, and Ti are back in the back rooms and things are heating up with the Prosperity Cult of the Wyrm. Will Meseme be recovered and reconstituted? Will Kurt get what’s coming to him? Will we get to see Beau’s weapon? Tune in and potentially learn the answers to these questions and more on Children of the Shroud.
MM Plays 43 – The Mishmash: Reliable and unreliable narrators, Getting a game to the table fast, putting together good demo games, Setting Design
The title says it all as we’re hitting a bunch of small topics this week on the show.