Thac0 with Advantage 55. Worldbuilding Part 2

Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D.

A few episodes ago, we talked a little about homebrewing and setting building, but much of that was hypothetical. This week, We’re getting practical by talking to Chris about his homebrew ideas and how he’s used them in our play, The Heroes of Hovel’s Way. We’ve custom-crafted a new episode just for you.

Thac0 with Advantage 54. Range of Player Skill

Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D was our training wheels for getting into roleplaying games.

How much experience do your players have? Not their characters, but your players. What do you need to do to run a game for players that don’t think about tactics and how classes complement one another, versus players that know the best collection of abilities to actions to defeat monsters way above their weight class. On the other hand, what about players that are naturally tactically minded, but haven’t quite warmed up to the aspects of D&D that doesn’t revolve around finding the best way to navigate combat? We’re going to look at different levels of player and their ability and appetite for tactics.

The Heroes of Hovel’s Way. Chapter 5 – The Island

The Heroes of Hovel’s Way is an epic fantasy story about two young heroes, Odie and Eremon. These heroes have the potential to deal with a dire threat from an ancient time that is poised to return to the world. A titan destroyer, Valhalmorris the Mountain Strangler, stirs. The fate of the Barony of Kastakin may be in their hands. We play the game to find out. We invite you to join us on the journey.