Show us how you…take an easy week? Phil and Senda answer three quick questions from TerrordactylU on twitter: balancing mechanics vs. immersion, when props are good vs. bad, and the great bag question: bag of MORE
Category: Panda’s Talking Games
Like Car Talk, but queerer and for your TTRPGs! Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday to answer listener questions about playing, running, and designing TTRPGs. Is your game making a funny noise when you start it up? Does the story feel clunky or lag when you try to accelerate? We’ve got you covered!
PTG168 – The Name’s Bond
Show us how you manage character bonds, especially when they’re not mechanically part of your game! Phil and Senda talk bonds, bonding, bond…other stuff? Also, the beefness scale, the 90s, all our cell phones and MORE
PTG167 – The Ditch Lilies Part 2
Show us how you reward the behavior you want to see in your game — mechanically! Phil and Senda brainstorm live about how to answer the third of Jared’s questions as it pertains to the MORE
PTG166 – The Ditch Lilies Part 1
Show us how you approach your new game idea! Phil and Senda talk Jared Sorrenson’s three questions you can answer to narrow down your game idea, and use their budding thoughts on the Ditch Lilies MORE
PTG165 – QCC and Lessons Learned/Remembered
Show us how you make a recap show useful (hopefully)! Phil and Senda talk briefly about their Queen City Conquest experiences and what they learned or remembered from running and playing games there. Also, cheese: MORE
PTG164 – Turning Point!
Show us how you….play Turning Point?? With the release of the quickstart, Phil and Senda are here to talk about Turning Point, what it is, how it got here, and fun things about it! Sorry, MORE
PTG163 – Balancing Immersion vs. Mechanics
Show us how you balance immersion and mechanics! Phil and Senda talk maintaining immersion, keeping mechanics from being interruptive, and the layers/levels of play. Also, Phil hates his headphones. Like, a LOT. Bonus outtakes for MORE
PTG162 – Wait, What? Intrigue!
Show us how you create intrigue without creating confusion! Phil and Senda talk about intrigue, confusion, and red herrings, as well as a lot of purple smoke, magical bogs, and the difference between creating intrigue MORE
PTG161 – Origins Recap 2019
Show us how you…record an episode the day after you’re back from con? Here’s what Senda and Phil did at Origins! Also, hot chicken takeover. Bonus outtakes for Patreon backers today! Find these and more MORE
PTG160-June Grab Bag the Second
Show us how you manage cooking and bag mechanics in RPGs! It’s a couple of quick questions because we’re on our way home from Origins today! Bonus outtakes for Patreon backers today! Find these and MORE
