Hello Bonus Babies, While Rai’s computer is down for repairs, we’re providing you with a little filler – enjoy the first episode of the Systematic Understanding of Everything right here in your BXP feed. Welcome MORE
Tag: TTRPG
BXP 3×10 – The Calvinball Recap
Hello Bonus Babies, In today’s episode, Monica and Rai talk about the live streamed “Calvinball” game – a thought experiment hosted by Danielle Lauzon (friend of the show, Storypath and Vampire: the Requiem developer). In MORE
BXP 3×09 – What’s a Traditional Game, Anyway?
Hello Bonus Babies, Thanks to a really excellent discussion on our Discord, Rai and Monica sit down and discuss what the definition of “Traditional Game” actually is. Does it mean lots of math? Does it MORE
BXP 3×08 – The Onyx PathCon Discussion
Hello Bonus Babies, Today we bring you our discussion about the live Exalted Essence playtest that happened during Onyx Pathcon. Monica and Rai break down prepping to run a game and a demo live, from MORE
BXP 3×07 – We Can’t Brain Today
Hello Bonus Babies, This is the first of our unscripted hangout episodes, so enjoy us all over the place. Today’s topic is how to keep your brain going when you just, can’t. We talk about MORE
BXP 3×06 – Mechanics Are Inevitable
In today’s episode, Monica and Rai break down how all games have rules, and mechanics are just another tool in the game designer’s toolbox. We highlight some good examples and give some advice for choosing MORE
BXP 3×05 – Fellas, is it Gay to Play RPGS? Games with Queer Themes
In today’s episode we discuss traditional games with queer themes. We also helpfully define both what we mean by “traditional games” and “queer themes.” Rai gets to flex her literary theory knowledge and Monica gets MORE
BXP 3×04 – Character Death and Why It’s Not Great
In today’s episode Monica and Rai tackle the topic of killing people — err… characters. Yeah. Characters. We talk about why you should and shouldn’t include character death in your campaigns in a variety of MORE
BXP 3×03 – Bonus Inexperience: Dealing with Brand New People
While running, writing, or designing games you will probably have to contend with a rather surprising challenge: new people. This episode dives into a how-to discussion when it comes to making sure new folks don’t MORE
MMP#311 – When Encounters Go Wrong
Hey Folks. This week we’re exploring what happens when a situation goes sideways and you need to deal with it as a GM. It’s a deep dive on encounters gone wrong. Time Stamps 1:54 – MORE