It’s a grab bag! Phil and Senda talk running tight plots at one shots, handling paradigm shifts in games, and what kind of designs we’re currently in to. Past Phil and Past Senda assume that MORE
Tag: grab bag
Panda’s Talking Games 121: Emotional Grab Baggage
That’s right, it’s another grab bag! The QCC is nearly here and in a desperate attempt to not be last minute scrambling or missing an episode, our valiant hosts return to the time honored tradition MORE
Panda’s Talking Games 120 – The Month of Grab Bags Begins
Hi friends! This month leading up to the Queen City Conquest, where both Phil and Senda will be in attendance, is super hectic! We’ll be doing a bunch of fun grab bag episodes to keep MORE
Panda’s Talking Games 115 – Grayman’s Grabbid Grabbits
Iiiit’s the July Grab Bag part one! Senda’s going on vacation so this needed to be faster to edit. On today’s episode, we cover mashing up magical girls with cyberpunk, how to handle character death MORE
Panda’s Talking Games 111 – Sackville Grabaggins
One more grab bag while Senda and Phil are at Origins! When you are hearing this, we will be in transit home. One today’s grab bag we answer Ditch Lily trivia questions from Ryan Swan, MORE
Panda’s Talking Games 110 – Frodo Grabaggins
Iiiit’s a grab bag because we’re heading in to Origins! Hope to see you there! On tonight’s show, Senda and Phil talk time to produce a game, sandboxes, magical girl 101 and old games that MORE
Panda’s Talking Games 107 – Bilbo Grabaggins
Apparently Phil was busy this week, so we have yet another grab bag episode! On this episode, Senda and Phil talk physics vs. genre modeling, pop culture homages, and of course, the Ditch Lilies (we MORE
Panda’s Talking Games 106 – The Cursed Monthly Grab Bag Episode
Show us how you…still manage to record an episode even if it’s cursed?! Phil and Senda talk three listener questions on today’s show: RPG design as software sprints, what games to play the Ditch Lilies MORE