Here’s the Cortex Primer on Plot Points. Enjoy another installment as we help you learn the ins and outs of Cortex Prime.
Tag: GM Advice
GNOMECAST #169 – Plot Seeds
Not every seed that’s planted in the ground grows which is why you need to get some fertile soil, space your seeds in the soil properly, water them as needed, and monitor those seeds as they begin to spout and grow.
Same thing applies to Plot Seeds but instead of trowels, watering cans, and enriched soil we bring a different set of tools and ideas to the game table. Characters, places, items, and events. So take a journey though Ang, Chris, and Jared’s metaphorical garden and get into how they use plot seeds in games.
MM Plays 26 – The Heavy Hand of Narration
Don’t take away my agency…unless you have a good reason.
And don’t make me pay for it.
In fact, pay me to take away my agency…in currency or in a story I can get behind.
MM Plays 24 – Cortex Tests and Contests
Our second cortex primer is all about tests and contests. We also chat about chases, multi person contests, and how you can utilize these two primary conflict resolution systems within a cortex game.
GNOMECAST #167 – Parties…like the ones you dance at
We’re talking about parties. Not adventuring parties. Masquerades, balls, shindigs, gatherings, formal dances, ragers, raves, and festivals. Chris and Jared want to help you drop that holiday party right in the middle of your game and make it as memorable as possible.
MM Plays 22 – Intercharacter Conflict
Sometimes you just want to have that argument with another character. You don’t agree with their motives, ideas, how they looked at you. Whatever the reason you just want to have that fight. It’s not full on PvP but it’s a conflict. So we’re talking about the tools and tips you can use to have these moments at your table without it blowing up your game.
GNOMECAST #166 – The Quantum Ogre
It’s here. It’s there. It’s every bleeping where. Quantum Ogre. Quantum Ogre.
GNOMECAST #165 – Scheduling Difficulties
On today’s Gnomecast we talk problems with scheduling. To cover that we have Ang, along with Tomas and Phil to talk about the true BBEG of ttrpgs. Time to break out the +4 calendars.
MM Plays 18 – Story inside of Combat
Combat one. Combat two. Combat three. Combat four. We want no more. But your game is all about the fight so how do we get everyone having fun when fighting is the primary activity of MORE
GNOMECAST #164 – Demiplane with Adam Bradford
Jared takes some time to speak with Adam Bradford, the person behind Demiplane. a place for Digital Tools, Content, and Services to Discover, Prep, and Play All Your Favorite Tabletop Roleplaying Games.