BXP 3×13 – Danielle & Monica’s Deep Dive: Social Mechanics
Friend of the show Danielle Lauzon returns as a Synthetic Rai Replacement. Together we talk about what to name your game – because a strong title is a reader’s first impression!
Friend of the show Danielle Lauzon returns as a Synthetic Rai Replacement. Together we talk about what to name your game – because a strong title is a reader’s first impression!
No election night Misdirected Mark stream; Star Trek: Deep Space Nine Watch Club; MMP patrons keeping Slack access; dicebag giveaway on the Misdirected Mark Forums. No Misdirected Mark Stream on Election Night The crew is MORE
Shawn and Teos start taking a look at the Ten Towns and the quests they have to offer. The Three Musketeers on Kickstarter through October 30th Nazi Dracula Must Die on Kickstarter through October 29th MORE
Phil, Bob, and Jerry discuss tips on running those big boss fights that form the capstone of so many adventures and campaigns. Enjoy, and tell us about your big boss fights over at The Misdirected Mark MORE
Show us how you manage your digital RPG files! Phil has professional experience in this and Senda is terrible at maintaining the structure that she created. Join us for some half awake thoughts on managing MORE
Star Trek: Deep Space Nine Watch Club; MMP patrons keeping Slack access; dicebag giveaway on the Misdirected Mark Forums. Star Trek: Deep Space Nine Watch Club Is Underway The Misdirected Mark Star Trek: Deep Space MORE
We’ve learned what we can of the harsh environment and been introduced to the basics of the Ten Towns, it’s time to delve in, addressing the various mysteries and threats that lay within. And what MORE
Join Ang, Chuck, and Senda for part 1 in a series answering questions based on David Chapman’s #RPGaDay social media prompts for 2020! Can these gnomes answer enough questions to avoid being thrown in the MORE
April Walsh joins our co-hosts to play her new game Thirsty Sword Lesbians, on Kickstarter now! Thirsty Sword Lesbians is a PBTA game about queer love and power wherever swords cross and hearts race! Our MORE
Phil, Bob, and Jerry discuss tips on running games where the GM has to set a difficulty level as part of the task resolution mechanism. Enjoy, and tell us how you decide the levels of MORE