PTG235 – Description on Demand
Show us how you use description on demand! When is it a good idea to use it, how can you make it effective, and when might you want to avoid it? Phil and Senda talk MORE
Show us how you use description on demand! When is it a good idea to use it, how can you make it effective, and when might you want to avoid it? Phil and Senda talk MORE
Summary: Voyager Watch Club underway; dicebag giveaway on the Misdirected Mark Forums; this week’s new episodes. Star Trek: Voyager Watch Club is Underway The Misdirected Mark Star Trek: Voyager Watch Club is currently underway! Join members MORE
Join Jared and special guest Adam Bradford a discussion about the new online gaming venue Demiplane. Can these intrepid adventurers jump through enough planes of existence to avoid getting thrown in the stew? Register at MORE
Get ready to make a deal as Shawn and Teos walk us through the Warlock options in Tasha’s. Including new spells, new class options, new eldritch channelling choices, and two new patrons with whom to MORE
Phil, Bob, and Jerry discuss the difficulties with constantly escalating stakes and power in games, and how to deal with the problems that can arise. Enjoy, and tell us how your narrative and power curves MORE
Show us how you FINISH designing a game! Phil and Senda talk feedback, alphas, betas, ashcans, and quickstarts, based on our personal experience. Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp. Find MORE
Summary: Voyager Watch Club underway; dicebag giveaway on the Misdirected Mark Forums; this week’s new episodes. Star Trek: Voyager Watch Club is Underway The Misdirected Mark Star Trek: Voyager Watch Club is currently underway! Join members MORE
Shawn and Teos work more of their magic on the player side of Tasha’s with a breakdown of the Sorcerer options and subclasses. Then they navigate the tricky surroundings of the DM side by checking MORE
Phil, Bob, and Jerry discuss the uses and influence of in-fiction money in your game. Enjoy, and tell us about how you handle your in-game fortunes at The Misdirected Mark Forums. Time Stamps 2:25 – The MORE
Show us how you design a game! Senda and Phil start a brief overview of what the process has, historically, looked like for us, to be finished in PART 2. Bamboo Lounge for Patreon backers MORE