MMP Off the Cuff – Homebrew Bad or Bad Take?
It’s short and to the point this week. A long while ago we found a bad take on twitter and decided to discuss it. There’s also some commentary about Spelljammer and the adventure found within MORE
It’s short and to the point this week. A long while ago we found a bad take on twitter and decided to discuss it. There’s also some commentary about Spelljammer and the adventure found within MORE
Summary: This week’s new episodes. Show Recaps Here are summaries of new episodes from Misdirected Mark Productions this past week: Panda’s Talking Games 297 – The Prisoner DilemmaShow us how you deal with prisoners in MORE
This week’s Gnomecast is getting back to basics with Ang and JT as they let Lori aske them a bunch of questions for the beginning GM. http://misdirectedmark.com/wp-content/uploads/2022/12/GC_154-Novice-GM-Questions_Final.mp3Podcast: Play in new window | Download
Show us how you deal with prisoners in your game! Do your players get stuck debating for hours? Senda and Phil talk about a gaming horror story we received (names and details redacted just in MORE
We’re talking inspiration, experience points, and multiuse currency along with a bevy of other topics about house rules. We got most of the ideas from our slack community along with a sprinkling of some of MORE
The digital age is upon us and there’s now a bevy of virtual tabletops you can choose from to play games on. Join Ang and Jared for this information packed and educational look at a variety of VTs they’re experienced with.
What is Just In Time Campaign Management? I was wondering the same thing and then Phil let us know what it was all about so we could tell you what it is. I’ll give you MORE
Summary: This week’s new episodes. Show Recaps Here are summaries of new episodes from Misdirected Mark Productions this past week: Panda’s Talking Games 296 – Whose Clues Two(se)Show us how you manage clue distribution and MORE
Show us how you manage clue distribution and railroading in a mystery game! Phil and Senda talk clues, railroads, prepped and ad hoc mysteries, and the two mystery games we both just happen to be MORE
We’re talking about our favorite baddies and then get a little deeper into the variations of adversaries in our ttrpgs.