PTG 328 – I’m So Into It, Into It, Into It
Show us how you manage being REALLY into your game when not everyone is! Phil and Senda talk about the disparity of time spent thinking about a game between player and GM, as well as MORE
Show us how you manage being REALLY into your game when not everyone is! Phil and Senda talk about the disparity of time spent thinking about a game between player and GM, as well as MORE
It’s the epilogue and our Stars and Wishes for Smarty Pants. Done miss out on this one as it has some set up for story 4.
Today Monica gets together with Heather (her wife) to discuss one of their mutually shared core principles of game design: participation makes the game. If you remove players from play, you are denying them the chance to experience your game. We break down what this means as well as provide good and bad examples of designing for character creation, incapacitation, elimination, and replacement. We also discuss constructive self-entertainment vs. disruptive behavior and techniques for different designs and different styles of play.
Summary: This week’s new episodes. Show Recaps Here are summaries of new episodes from Misdirected Mark Productions this past week: MMPlays 032 – Mods in Cortex PrimeWe’re talking about three mods from Cortex Prime today MORE
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D followed us home, so we kept it.
From sand tables where they busted out the rulers to the squares we’ve come to know and…deal with? Love? Hate? Whatever you’re into. Jared and Ang start at the beginning and work their way from Dungeons & Dragons the original through the trends and ideas from each edition of battle maps to the current day. Then they drop some helpful tips on how people might use battle maps today and some interesting things to think about when choosing them for your game. On this weeks THAC0 with Advantage.
Finishing up last week’s topic (barely!), we’re bringing it home by merging in the discussion of GM brain with GM style and GM supports. Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp. MORE
We’re talking about three mods from Cortex Prime today and how we don’t quite use them the way they’re explained in the book. Stress, Action Based Resolution, and the Doom Pool. Enjoy and tell us about the mods you’ve enjoyed, used, or modified in your Cortex Games.
Summary: This week’s new episodes. Show Recaps Here are summaries of new episodes from Misdirected Mark Productions this past week: MMPlays 031 – Smarty Pants Part EightWe join the Children of the Shroud as they MORE
JT sits down with the Demon Lord himself, Rob Schwalb from Schwalb Entertainment to talk about his newest game, Shadow of the Weird Wizard.
Show us how you find the right kind of game for your GM brain! Thanks to a comment about a quick aside from a few episodes ago where Senda mentioned in passing that her attachment MORE