Show us how you prep differently for one shots at cons vs. one shots at home! Phil and Senda talk about generality and accessibility vs. specificity and customization, time frames, etc. Please forgive my slightly MORE
Category: Panda’s Talking Games
Like Car Talk, but queerer and for your TTRPGs! Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday to answer listener questions about playing, running, and designing TTRPGs. Is your game making a funny noise when you start it up? Does the story feel clunky or lag when you try to accelerate? We’ve got you covered!
Panda’s Talking Games 112 – Origins 2018 Recap
Show us how you con! Phil and Senda are just back from Origins, and they talk through the experience of running games at a convention that are in development, as well as a general recap MORE
Panda’s Talking Games 111 – Sackville Grabaggins
One more grab bag while Senda and Phil are at Origins! When you are hearing this, we will be in transit home. One today’s grab bag we answer Ditch Lily trivia questions from Ryan Swan, MORE
Panda’s Talking Games 110 – Frodo Grabaggins
Iiiit’s a grab bag because we’re heading in to Origins! Hope to see you there! On tonight’s show, Senda and Phil talk time to produce a game, sandboxes, magical girl 101 and old games that MORE
Panda’s Talking Games 109 – I ship It: Rules and Settings
Show us how you ship rules with settings! Phil and Senda talk merging settings with different rules as one shots vs. the considerations of campaigns. Also, we saw Solo but there are no spoilers, only MORE
Panda’s Talking Games 108 – Thanks, Chelsea!
Show us how you handle the fallout from your one shot turning in to a campaign! We answer @our_lady_irony’s questions about her time travel campaign. Alternative titles for this episode: Blushing Panda, Hidden Waveform; The MORE
Panda’s Talking Games 107 – Bilbo Grabaggins
Apparently Phil was busy this week, so we have yet another grab bag episode! On this episode, Senda and Phil talk physics vs. genre modeling, pop culture homages, and of course, the Ditch Lilies (we MORE
Panda’s Talking Games 106 – The Cursed Monthly Grab Bag Episode
Show us how you…still manage to record an episode even if it’s cursed?! Phil and Senda talk three listener questions on today’s show: RPG design as software sprints, what games to play the Ditch Lilies MORE
Panda’s Talking Games 105 – Role-lationships
Show us how you handle relationship set up past your session 0 in a game! Phil and Senda talk creating relationships when you need to drop a new PC in to an existing game, and MORE
Panda’s Talking Games 104 – Being Descriptive
Show us how you up your descriptive game! Phil and Senda answer listener @gmgerrymander’s question — how do you get players to be more descriptive about their actions? Also, Cowboy Bebop and the history of MORE
