Show us how you manage non-violent encounters instead of combat! Phil and Senda talk encounters with combat potential and how to make other options viable. Also, we fail at the end of the show, we MORE
Category: Panda’s Talking Games
Like Car Talk, but queerer and for your TTRPGs! Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday to answer listener questions about playing, running, and designing TTRPGs. Is your game making a funny noise when you start it up? Does the story feel clunky or lag when you try to accelerate? We’ve got you covered!
Panda’s Talking Games 134 – Talking Games
Show us how you….talk about games when it’s the middle of busy holiday stuff! We really will get back to answering questions here any week now. In the meantime, Anadara spends most of her time MORE
Panda’s Talking Games 133 – Metatopia Part 2 (The funny bits)
Show us how you…had so much fun talking about Metatopia you ran out of time to do any AP…? Phil and Senda talk through the rest of Metatopia, including the inception of the half-eaten burger MORE
Panda’s Talking Games 132 – Metatopia 2019
Show us how you…do a show while dropping! Phil and Senda talk through the first part of their Metatopia 2019 experience, what they playtested. Funny stories for next week! Also on this week’s episode, creepy MORE
Panda’s Talking Games 131 – The Grab’s Out of the Bag
Show us how you…plan ahead for Metatopia so as not to miss any scheduled releases! Phil and Senda are just traveling back today, so this episode was recorded two weeks ago. On today’s grab bag, MORE
Panda’s Talking Games 130 – So…How Do We Start This Thing?
Show us how you create an evocative opening! Phil and Senda talk through a few of their favorite opening options, then finally truly begin the Legacy weapon with an opening of their own. Also, Phil MORE
Panda’s Taking Games 129 – Adjusting for 1 on 1 Play/Character Creation
Show us how you handle manage 1 on 1 play when your game might be built for a party! Phil and Senda talk about ways to manage the power differentials and missing niches, then move MORE
Panda’s Talking Games 128 – Session 0
Show us how you session 0! Phil and Senda talk about a little pivot we’ll be making to the show to accommodate our crazy lives: we will be splitting the show in to some discussion, MORE
Panda’s Talking Games 127 – Improve Your Improv
Show us how you learn to improv GM! Phil and Senda talk about tips and ways to ease in to improv GMing coming from a more traditional prep background. Also, snacks, oreos, raccoon appreciation day, MORE
Panda’s Talking Games 126 – Backstory’s Back, Alright!
Show us how much backstory is too much backstory! Senda and Phil talk about backstory for PCs, NPCs, and how to be effective with it in one shots and campaigns. Also, silicone, Phil is still MORE
