Welcome to MM Plays. We’re talking about one of the ways experience and advancement is provided in Cortex Prime and then we get into Tests and Contests. Two of the foundational play mechanics of Cortex. MORE
Category: Podcasts
BXP 06×02 – Jax Teaches Monica All About Larp
Today Monica invites her friend, Jacqueline Bryk, to join her and discuss something she considers a blank spot in her traditional game literacy: LARP. We discuss what makes a LARP, and general LARP design principles as Jax gives a detailed 101 crash course. We also kick around designing our own together, for a bit.
GNOMECAST #160 – One Bad Player to Make a Change
Today we have myself, Ang, along with Jared and JT. Today we’re going to talk about how one bad player can make you change how you GM, in both good and bad ways.
MM Plays 6 – Time for Change Part 1 (CotS AP)
Welcome to MM Plays. It’s session 1 of the Children of the Shroud. We begin our tale of magical high school swashbuckling drama with a very windy day of school and a song that just MORE
THAC0 with Advantage. Using Published Adventures
Dragon Heist, Princes of the Apocalypse, Tales of the Old Margrave, White Plume Mountain, Tales from the Yawning Portal, The Dungeon of the Mad Mage, Curse of Strahd, and Storm Kings Thunder are just a scant few of the adventures that have been published for 5e. We’re taking a varied look at how to utilize these adventures in your games on this weeks Thac0 with Advantage.
PTG 305 – Beginnings and Endings
Show us how you hit those beginnings hard and knock out those endings! Senda and Phil talk intros and outs, suggestions for how to make them impactful, and some tips on what to avoid. Bamboo MORE
MM Plays 5 – Children of the Shroud: Session 0
Welcome to MM Plays. It’s session 0 of the Children of the Shroud. We delve into CATS, Safety, Setting, Character Introductions, and have some Character Background Information. Several of the questions we answered about our MORE
BXP 06×01 Monica and D Analyze Resource Management
In today’s episode D and Monica sit down to get into the ins and outs of designing good resource management games. We talk about what you need to consider as a designer and break down how you can avoid common pitfalls. We also cite a handful of excellent games you can try that use their resources extremely well.
BXP Season 6 Update
BXP is BACK for Season Six. We have some very important updates to the show as well as some super cool episodes coming up. Give it a listen. If you stayed a patron through the off-season, Monica shouts out your name.
PTG 304 – The Challenge of Skill Challenges
Show us how you keep skill challenges interesting! Senda and Phil talk skill challenge challenges (see what I did there?), suggestions for when and how to use them, and some tips on what to avoid. MORE