Combat one. Combat two. Combat three. Combat four. We want no more. But your game is all about the fight so how do we get everyone having fun when fighting is the primary activity of MORE
Category: Podcasts
BXP 06×07 – Monica and the Scoundrels Discuss Content Creation
Today Monica is joined by the hosts of the Malifaux podcast, Steampowered Scoundrels, to have a lively discussion about being small content creators in a niche field, being the microest of micro celebrities, having relationships with tabletop game designers, and a lot, and I really mean a lot, of talk about Malifaux.
PTG 315 – May Chit Chat
It’s time…for a chit chat! If this is your first time listening, this is not our standard format. In a chit chat, we talk about things that are giving us life in gaming, and things MORE
GNOMECAST #164 – Demiplane with Adam Bradford
Jared takes some time to speak with Adam Bradford, the person behind Demiplane. a place for Digital Tools, Content, and Services to Discover, Prep, and Play All Your Favorite Tabletop Roleplaying Games.
MM Plays 17 – Smarty Pants Part One (CotS AP)
We join the Children of the Shroud as they begin a new story. Starting with an academic decathlon, devolving into some teenage anger issues, a date, and a cold and honest conversation.
BXP 06×06 – MTP Crossover 2: Design Directives Mechanics Workshop
Here’s another crossover with Mage: The Podcast. This time Danielle Lauzon joins us as we discuss the concept of design directives in games.
THAC0 with Advantage. So…Many…Playtests
From Tales of the Valiant to the most recent D&D playtest. Our adventurous podcasters delve into the depths of these pages and almost get TPK’d
PTG 314 – Easy As Pi (Connecting published adventures and Non-Railroad Mysteries)
Show us how you…answer multiple questions! Phil and Senda talk connecting published adventures to each other or to your homebrew, and clues in mysteries without railroading (and why mysteries can feel railroad-y). Bamboo Lounge for MORE
MM Plays 16 -Fixing Rules on the Fly
This rule just doesn’t work the way we want it to. So what do we do? Change it. Ok. So how do we do that without messing up the game? That’s what we’re talking about MORE
GNOMECAST #163 – Collaborative World Building
Today we have myself Ang, along with Senda and Jared to talk about Collaborative World Building. What it is, how to do it, games that can help you get better at it, the pitfalls, the bonus for doing this, and potential ways to use this concept in your games.