Show us how players can support a brand new GM! Phil and Senda talk through some of the responsibilities that the GM stereotypically takes on and how players can either assist or take over those MORE
Category: Podcasts
MM Plays 27 – Smarty Pants Part Six (CotS AP)
We join the Children of the Shroud as they return to school on a Monday morning and then continue their pursuit of Samia in the evening, but wait, there’s a twist and Phil is gonna do some GM Gymnastics in this one. Check it out on this weeks Children of the Shroud.
Thac0 with Advantage 24. Why did you choose your species?
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D is has provided us something to talk about for a year now.
Dwarfs, Elves, Dragonborn, Githyanki, Giff, Plasmoids, Draconians, Gnomes, Humans, Tieflings, Eladrin, Drow, and more. On this episode we’re talking about why people might choose the species they’re playing.
MM Plays 26 – The Heavy Hand of Narration
Don’t take away my agency…unless you have a good reason.
And don’t make me pay for it.
In fact, pay me to take away my agency…in currency or in a story I can get behind.
GNOMECAST #168 – Alex Thomas from Green Ronin
The gnomes welcome Alex Thomas from Green Ronin, the line developer for Mutants and Masterminds. Ang might have also Gulliver travelled him to a chain to get this interview. Either way, the conversation is pretty good, filled with super hero gaming conversations, and talk of writing for RPG companies. Please forgive our audio as this was done on one mic in unideal conditions.
PTG 321 – Queering It Up
Show us how you queer up your game when it isn’t written that way! Phil and Senda talk queer themes (and a little personal history) and some of the ways our games get queerer. Bamboo MORE
MM Plays 25 – Smarty Pants Part Five (CotS AP)
We join the Children of the Shroud in the fallout of their fight and chase with Samia. They plan their next moves and Silas tried to get himself under control.
Thac0 with Advantage 23. Running the Big Bad
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D is the adorable critter that followed us home.
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D is where we rehearse our villain monologues over and over again.
It’s time for the Boss Fight!!! That’s what Ang and Jared are getting into today. It’s all about big bads. You’ll get some tips, tools, and tricks for running them, a bit of reminiscing about old ones, and how to get that final fight you’ve been working up to for the whole story arc.
PTG 320 – When Real Life Crashes Your Campaign (Tone and Content)
Show us how you manage mid game changes to your game’s tone or content that are caused by out of game, real world stuff! This hasn’t actually happened to Phil or Senda — we’ve just MORE
MM Plays 24 – Cortex Tests and Contests
Our second cortex primer is all about tests and contests. We also chat about chases, multi person contests, and how you can utilize these two primary conflict resolution systems within a cortex game.