This episode discusses ideas about how you can use the dungeon to help you tell stories reminiscent of the ones you see in movies and novels. Follow and Support Misdirected Mark Productions Patreon Misdirected Mark MORE
Category: Misdirected Mark Plays
Phil, Bob, & Jerry talk about GM / DM advice, Game design, playing, and running table top RPGs in an effort to entertain and inform you, the listener.
MMP#487 – Blending Genre
One part cosmic horror, one part steam punk, and a sprinkle of SciFi. What does that get you? Listen to this installment of MMP and find out as we talk all about Genre Blending. Follow MORE
MMP#486 – Support Teams. Your friendly neighborhood NPCs
Not every team of adventurers operate alone. Sometimes the heroes need a reliable group to call on again and again to help them in their missions. These recurring characters assist the party by providing additional MORE
MMP#485 – Frameworks. The hidden structure of adventures
For years we’ve been pondering this idea. The kinds of adventures that exist and their hidden pieces. The elements, the design structures, the interludes, obstacles, and moments of certain types of scenarios. Now we take MORE
MMP#484 – Why We GM or Emotional Return on Investment
Why do we GM? There has to be a reason we put in that extra work, especially when our outside lives conspire to make things more difficult. That’s today’s topic. Why we GM and how to MORE
MMP#483 – Adversary Files: The Untouchable
Many RPGs pit the heroes against an adversary they can defeat by brute force or direct confrontation. However, fiction is full of enemies that are above the law or behind too many layers of protection. MORE
Why MMP likes RRR
There’s an excellent action flick on Netflix called RRR. We all watched it and wanted to tell you why we liked it so much. This is normally after show content but we’re on vacation this MORE
MMP#482 – Visual Media in RPGs
Did you know we have far more neurons dedicated to visual processing than audio processing? It got us thinking. How do we use visuals to help us at the game table? What kind of visuals MORE
MMP#481 – What’s Going On
The What’s Going On document contains the NPCs, background, motivations, and events that would occur in the session, if the characters did not intervene. In this episode we talk about this document, how to use MORE
MMP#480 – Making Lore Matter
Lore is the backstory to your setting. You could have zero lore or a novel worth of the stuff, but no player will care unless it comes into play within the game. But the question MORE