Welcome to MM Plays. It’s been a couple of weeks since Gunny awakened his powers and learned some truths. Now we get to meet the class in part one of Like a Rolling Stone before MORE
Tag: TTRPG
MM Plays 10 – Time for Change Epilogue (CotS AP)
Welcome to MM Plays. It’s the epilogue of a Time for Change. We end our initial tale of magical high school swashbuckling drama as Gunny’s very windy day of school ends, we learn a bunch MORE
MM Plays 9 – Slice of Life
A simple walk in a park. A meal with your family at a diner. A drink in a bar with friends. Sitting around in class passing notes and listening to the teacher speak about the MORE
BXP 06×03 – Mage the Podcast Crossover – Mechanics Workshop: Magick Merits
Monica joins Terry on Mage the Podcast to workshop the design concept of individual magic(k) merits, as well as temporary merits and experience rewards in Mage 20th.
MM Plays 8 – Time for Change Part 2 (CotS AP)
Welcome to MM Plays. It’s part 2 of the Children of the Shroud. We continue our tale of magical high school swashbuckling drama as Gunny’s very windy day of school and a song that just MORE
MM Plays 7 – Milestones, Tests & Contests
Welcome to MM Plays. We’re talking about one of the ways experience and advancement is provided in Cortex Prime and then we get into Tests and Contests. Two of the foundational play mechanics of Cortex. MORE
BXP 06×02 – Jax Teaches Monica All About Larp
Today Monica invites her friend, Jacqueline Bryk, to join her and discuss something she considers a blank spot in her traditional game literacy: LARP. We discuss what makes a LARP, and general LARP design principles as Jax gives a detailed 101 crash course. We also kick around designing our own together, for a bit.
MM Plays 6 – Time for Change Part 1 (CotS AP)
Welcome to MM Plays. It’s session 1 of the Children of the Shroud. We begin our tale of magical high school swashbuckling drama with a very windy day of school and a song that just MORE
MM Plays 5 – Children of the Shroud: Session 0
Welcome to MM Plays. It’s session 0 of the Children of the Shroud. We delve into CATS, Safety, Setting, Character Introductions, and have some Character Background Information. Several of the questions we answered about our MORE
BXP 06×01 Monica and D Analyze Resource Management
In today’s episode D and Monica sit down to get into the ins and outs of designing good resource management games. We talk about what you need to consider as a designer and break down how you can avoid common pitfalls. We also cite a handful of excellent games you can try that use their resources extremely well.