Countdown Clock – An in-game timer that is tracking time passing towards some event, often represented by a circle with some number of ticks or wedges. Players may be aware of this clock or not. MORE
Tag: storytelling
MMP#497 – Arc of the Misdirected
Storytelling is a pivotal part of tabletop RPGs that we all believe doesn’t get enough love. To help alleviate that issue we talk about story arcs in this episode, what they are, and some ideas MORE
BXP 05×12 – Character Development (feat. Terry Robinson)
This is the final episode of Season Five. Terry joins Monica again with the second half of their very long conversation about experiences with gaming and new people.
Today we talk about character development in RPGs: what that means, what people want when they say they’re into it, and how games do and don’t support character growth over time. It’s a very interesting discussion and a perfect send-off for our fifth season.
BXP 05×11 – Mage, Exalted, and D&D (feat. Terry Robinson)
Terry (of Mage: the Podcast) joins Monica to talk about the wild experience of teaching Mage to new people and Monica commiserates about her experiences with teaching Exalted to beginners. We discuss the interesting cultural baggage that comes with most folks pop understanding of the hobby and what it’s like to show folks new games.
MMP#488 – Dungeon as Story
This episode discusses ideas about how you can use the dungeon to help you tell stories reminiscent of the ones you see in movies and novels. Follow and Support Misdirected Mark Productions Patreon Misdirected Mark MORE
BXP 05×10-Games Without Randomizers feat. Chazz
Here’s the long-awaited new episode. Chazz of Pain in the Dice, OPPCast and Systematic Understanding of Everything joins Monica to discuss games without randomizers. No cards. No dice. No coin flips – just a variety of narrative resolutions. We break down what we like about these games and what makes them work and (most importantly) what’s worth stealing for your own homebrew.
BXP 05×09-So, You’re Playing D&D for the First Time…
Monica overheard a conversation about someone being nervous to play D&D for the first time and their worries about how to be a good player, so here’s today’s episode. Rai and Monica hang out to discuss what sort of things are good to keep in mind when you’re a player for the first time – no matter what game you’re playing.
BXP 05×08-Does System Matter?
Today Rai and Monica sit down to discuss a favorite internet discourse topic: does system matter? Can you just enjoy any game, regardless of system? Do you even NEED to be a game designer?
You’ll just have to listen to the whole thing if you want the answer.
BXP 05×07-DEEP DIVE: Streamlining Systems
While Rai sorts out a few life things, D joins us again for another deep dive. Today, Monica and Danielle discuss streamlining game systems – whether you’re doing that on your own for fun or whether it’s a professional job. We talk about the meaning, goals, and methods of streamlining and give some examples of systems we’d fix and systems we wouldn’t.
BXP 05×06-The BXP Memorial Day Picnic
We’ve really been going through it this year, so when we sat down to record our most recent episode we decided it would be fun and relaxing to just hang out instead.
Here’s nearly an hour of Monica and Rai talking about… everything and nothing.