In today’s episode, Monica is joined by David Castro of Ink Stained Studios to talk D&D 4e: the good parts, the bad parts, its history, and its impact on current design.
Tag: starting a game
BXP 05×02-Forever GM or Game Ambassador?
Today Monica and Rai tackle the thorny subject of always being stuck in the GM seat. Is that a good thing? A bad one? Neither? We discuss the ups and downs of being the game facilitator and how to feel less anxious about stepping into the role yourself.
Mastering Dungeons – Starting Strong Part 4
Having broken down the opening tales of various world-saving, monster-stopping, nearby-community-protecting, heroic adventures for use by brand new Dungeon Masters, Shawn and Teos decide to tackle somewhat more… profitable fare. What does the adventure look MORE
Mastering Dungeons – Starting Strong Part 3
Shawn is back and he and Teos continue to break down the opening sequences of the hard cover D&D Fifth Edition adventures! Which ones hold up as adventures for new Dungeon Masters and which ones MORE
Mastering Dungeons – Starting Strong Part 2
Shawn and Teos continue their deep dive into what’s good—and what could maybe use some other fixing—in the opening adventures and/or adventure setups of the hardcover adventures from Wizards of the Coast. Are they a MORE
Mastering Dungeons – Starting Strong Part 1
How does a new Dungeon Master make sure they’re coming out of the gate running? The Masters of Dungeons take a look at the opening adventures (or adventure setups) of the hardcover adventures from Wizards MORE
Mastering Dungeons – Running Intro Adventures Part 3
Now that they’ve talked about what you need to do before you even consider running a game, Shawn and Teos break down, in detail, what they would like to see in their ideal introductory scenario! MORE
Mastering Dungeons – Running Intro Adventures Part 2
So after listening to the first part, you’ve studiously taken everything into account and prepared as best you can for running your game… now what? Specifically, what, exactly, are you going to run? Shawn and MORE
Panda’s Talking Games 130 – So…How Do We Start This Thing?
Show us how you create an evocative opening! Phil and Senda talk through a few of their favorite opening options, then finally truly begin the Legacy weapon with an opening of their own. Also, Phil MORE
MMP #256 — Session 0
Hey folks. We’re beginning before the beginning. It’s session 0 and our look at how session 0 works. Find this episode in our archive via Patreon. Time Stamps 1:11 – What’s Going On 17:39 – Session 0 1:21:41 MORE