In today’s episode, Monica sits down with James Mendez Hodes (game designer, developer, friend of the show, and author of this excellent blog) to talk about avoiding orientalism and outright racist language in your martial arts MORE
Tag: live episode
BXP 2×18 – [Live Episode] Design Goals feat. Danielle Lauzon
Monica and Danielle Lauzon (Letters Edged in Black GM, Vampire: the Requiem line developer, Storypath systems developer) discuss making sure your game has goals. What do characters do in your game? What kind of conflicts MORE