Here’s the last entry in our genre series: Tension and Release! Specifically, how those things apply to horror and comedy, as well as how you can use these elements to build mood and tone in MORE
Tag: GM Advice
Gnomecast #68 – Breakout 2019 Panel – Running a Good Con Game
This week’s episode is a convention panel recorded at Breakout 2019 in Toronto, Ontario. Senda moderates for panelists Ang, Camdon, and the self-described gnome-adjacent Chris Spivey of Darker Hue Studios for a discussion about running MORE
Gnomecast #47 – Gaming in the Great Outdoors
Join Ang, Taylor, and Troy on Gnomecast for a follow-up discussion of Troy’s Gnome Stew article “Troy’s Crock Pot: Take It Outside, Kiddos” and reasons and techniques for gaming outdoors! Will these Gnomes’ overland adventuring be enough MORE
Gnomecast #39 – PC Relationships
Join Ang, John, and Senda on this episode of Gnomecast as they discuss ways to build and use character relationships to enrich your game. This episode discusses Senda’s Gnome Stew article “Why Relationships” and two MORE
MMP#303 – Table Control
Hey Folks. Phil, Bob, & Chris are talking about how to keep your game moving while it’s running. Some tips, tricks, and methodology for making things go and keeping your players and story energetic and MORE
Gnomecast #36 – GMing Difficult Decisions
It’s an easy decision to listen to this podcast, but not all decisions are that easy! Join Ang, Phil, and Senda on this episode of the Gnomecast as they discuss Senda’s Gnome Stew article “Difficult MORE
Panda’s Talking Games 29: NPCs Prepped vs. On the Fly
You can get this episode at OUR PATREON PAGE Show us how you handle prepped NPCs vs. on the fly NPCs! Phil and Senda wrangle some thoughts on how to create characters with appropriate depth MORE