In today’s episode, Monica and Rai sit down to discuss the concept of the hard bargain – a social refusal mechanic that can improve any game. We talk about what they are, how to use them, and how to implement them in your homebrew or professional design.
Tag: Game Mechanics
BXP 05×04-DEEP DIVE: Core Systems Loop
D joins Monica for another Deep Dive! We discuss the concept of a “core system” loop, aka what central concepts make a game’s system tick. We go in-depth into the mechanics of a handful of our favorite games to demonstrate.
MMP#323 – Group Action
Hey folks. It’s time to go into the Garage to talk about group actions. How they work, why they are needed, and more. Enjoy and let us know how we’re doing. Time Stamps What’s Going MORE