BXP 05×05-The Bigger They Are, the Harder They Bargain

In today’s episode, Monica and Rai sit down to discuss the concept of the hard bargain – a social refusal mechanic that can improve any game. We talk about what they are, how to use them, and how to implement them in your homebrew or professional design. 

BXP 05×04-DEEP DIVE: Core Systems Loop

D joins Monica for another Deep Dive! We discuss the concept of a “core system” loop, aka what central concepts make a game’s system tick. We go in-depth into the mechanics of a handful of our favorite games to demonstrate. 

BXP 05×03-BXP Talks D&D 4e (feat. David Castro)

In today’s episode, Monica is joined by David Castro of Ink Stained Studios to talk D&D 4e: the good parts, the bad parts, its history, and its impact on current design.

BXP 05×02-Forever GM or Game Ambassador?

Today Monica and Rai tackle the thorny subject of always being stuck in the GM seat. Is that a good thing? A bad one? Neither? We discuss the ups and downs of being the game facilitator and how to feel less anxious about stepping into the role yourself. 

BXP 3×05 – Fellas, is it Gay to Play RPGS? Games with Queer Themes

In today’s episode we discuss traditional games with queer themes. We also helpfully define both what we mean by “traditional games” and “queer themes.” Rai gets to flex her literary theory knowledge and Monica gets MORE

BXP 3×04 – Character Death and Why It’s Not Great

In today’s episode Monica and Rai tackle the topic of killing people — err… characters. Yeah. Characters. We talk about why you should and shouldn’t include character death in your campaigns in a variety of MORE

BXP 3×03 – Bonus Inexperience: Dealing with Brand New People

While running, writing, or designing games you will probably have to contend with a rather surprising challenge: new people. This episode dives into a how-to discussion when it comes to making sure new folks don’t MORE