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Tag: Game Design

Side Hustle 03: Characters

Side Hustle 03: Characters

Posted on September 14, 2018 by Senda Linaugh

We’re bringing Side Hustle back, and this time, Eli and Eric talk characters. What do they do? Who controls them? What does play look like? Please support our Patreon campaign! https://www.patreon.com/jianghuhustle The Show: @JianghuHustle Eric MORE

Posted in Podcasts Tagged Game Design, kung fu, RPG, side hustle, wuxia
Panda's Talking Games 123 - Grab Bag 1 2 3 A B C

Panda’s Talking Games 123 – Grab Bag 1 2 3 A B C

Posted on September 10, 2018 by Senda Linaugh

It’s a grab bag! Phil and Senda talk running tight plots at one shots, handling paradigm shifts in games, and what kind of designs we’re currently in to. Past Phil and Past Senda assume that MORE

Posted in Panda's Talking Games, Podcasts Tagged Game Design, grab bag, tight plots
Jianghu Hustle 15: Kung Fu Panda; Gentle Stories

Jianghu Hustle 15: Kung Fu Panda; Gentle Stories

Posted on August 2, 2018 by Senda Linaugh

This time, Eric and Eli watch a favorite that’s old to one of them and new to the other: Kung Fu Panda. It’s not all black and white in this surprisingly deep children’s movie. In MORE

Posted in Podcasts Tagged Game Design, kung fu, RPG, wuxia
Jianghu Hustle 13: Wing Chun; Character Violence Studies w/ Victor Bayona

Jianghu Hustle 13: Wing Chun; Character Violence Studies w/ Victor Bayona

Posted on June 21, 2018 by Senda Linaugh

This time, Eli joins special guest Victor Allen Bayona to analyze fighting styles and character traits in the Michelle Yeoh film, Wing Chun. Please support our Patreon campaign! https://www.patreon.com/jianghuhustle The Show: @JianghuHustle Eric Farmer: @ericmfarmer MORE

Posted in Podcasts Tagged Game Design, kung fu, RPG, wuxia
Jianghu Hustle 12: Comedy in Wuxia; Kung Fu Hustle

Jianghu Hustle 12: Comedy in Wuxia; Kung Fu Hustle

Posted on May 31, 2018 by Senda Linaugh

In this episode, we look at comedy in wuxia using Stephen Chow’s seminal work, Kung Fu Hustle. We talk about the fraught nature of comedy RPGs, slapstick as communication, and get a lot of quality MORE

Posted in Podcasts Tagged Game Design, kung fu, RPG, wuxia
MMP#306 - High Plains Samurai One

MMP#306 – High Plains Samurai One

Posted on May 1, 2018 by clight

Hey folks. This week we’re going into the game room to play High Plains Samurai by Broken Ruler Games and also talk about features of this game, how they work, and what this game is MORE

Posted in Misdirected Mark Plays, Podcasts Tagged Actual Play, game commentary, Game Design, High Plains Samurai, Tabletop Games
Side Hustle 02: Voice and Tone

Side Hustle 02: Voice and Tone

Posted on March 16, 2018 by Senda Linaugh

In Side Hustle, Eric and Eli go into detail about the creation of their upcoming wuxia game, starting from the very beginning. The guys talk about voice and tone in RPGs: the benefits, the pitfalls, MORE

Posted in Podcasts Tagged Game Design, kung fu, RPG, wuxia
MMP#299 - Games without dice with Craig Campbell

MMP#299 – Games without dice with Craig Campbell

Posted on March 6, 2018 by clight

Hey folks. This week we’re talking about games that don’t use dice and we’ve brought in Craig Campbell to have the discussion. He’s got a game called Capers kickstarting right now and it uses card MORE

Posted in Misdirected Mark Plays, Podcasts Tagged Capers, Craig Campbell, Design, Dice, Game Design, Games, Kickstarter, Playing, Table top, Tabletop
Jianghu Hustle 08: The Cost of the Jianghu; Ip Man

Jianghu Hustle 08: The Cost of the Jianghu; Ip Man

Posted on March 1, 2018 by Senda Linaugh

The jianghu, the martial world that intersects with the regular world, contains both power and responsibility. What costs come with being a part of the jianghu? Eric and Eli look into this question with the MORE

Posted in Podcasts Tagged Game Design, kung fu, RPG, wuxia
MMP#297 - Making Games with Fate (Part 2)

MMP#297 – Making Games with Fate (Part 2)

Posted on February 27, 2018 by clight

Hey Folks. We’re back with part 2 of our making games with Fate series. This time we’re hitting up Stunts and Extra’s along with a little bit of Fate Accelerated and Dresden Accelerated. Find this MORE

Posted in Misdirected Mark Plays, Podcasts Tagged Fate, Game Design, Garage
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