Join Ang, JT, and guest Andy Jaksetic as they talk about the art of pregenerated characters. They cover everything from why you would want pre-made characters to what details you need to give your players.
Tag: convention games
BXP 2×16–Metatopia Wrap-Up
BXP went to Metatopia together! We attempt to summarize the things we played, but mostly talk about the things we ate. Also discussed: the definition of an apple fritter. All this and more in Margaret’s MORE
Gnomecast #68 – Breakout 2019 Panel – Running a Good Con Game
This week’s episode is a convention panel recorded at Breakout 2019 in Toronto, Ontario. Senda moderates for panelists Ang, Camdon, and the self-described gnome-adjacent Chris Spivey of Darker Hue Studios for a discussion about running MORE
Panda’s Talking Games 121: Emotional Grab Baggage
That’s right, it’s another grab bag! The QCC is nearly here and in a desperate attempt to not be last minute scrambling or missing an episode, our valiant hosts return to the time honored tradition MORE