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Tag: bxp

BXP 2x18 - [Live Episode] Design Goals feat. Danielle Lauzon

BXP 2×18 – [Live Episode] Design Goals feat. Danielle Lauzon

Posted on January 27, 2020 by Senda Linaugh

Monica and Danielle Lauzon (Letters Edged in Black GM, Vampire: the Requiem line developer, Storypath systems developer) discuss making sure your game has goals.  What do characters do in your game? What kind of conflicts MORE

Posted in Bonus Experience, Podcasts Tagged bonus experience, bxp, danielle!, design goals, Game Design, Game Mastering, live episode
BXP 2x17 - [Genre Study] Tension and Release

BXP 2×17 – [Genre Study] Tension and Release

Posted on January 13, 2020 by Senda Linaugh

Here’s the last entry in our genre series: Tension and Release! Specifically, how those things apply to horror and comedy, as well as how you can use these elements to build mood and tone in MORE

Posted in Bonus Experience, Podcasts Tagged bonus experience, bxp, Game Design, Game Mastering, genre, genre modeling, GM Advice
BXP 2x16–Metatopia Wrap-Up

BXP 2×16–Metatopia Wrap-Up

Posted on December 30, 2019 by Senda Linaugh

BXP went to Metatopia together! We attempt to summarize the things we played, but mostly talk about the things we ate. Also discussed: the definition of an apple fritter.  All this and more in Margaret’s MORE

Posted in Bonus Experience, Podcasts Tagged bxp, bxp wrap up, convention games, Conventions
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