In today’s episode, Monica sits down with James Mendez Hodes (game designer, developer, friend of the show, and author of this excellent blog) to talk about avoiding orientalism and outright racist language in your martial arts MORE
Tag: bonus experience
BXP 2×18 – [Live Episode] Design Goals feat. Danielle Lauzon
Monica and Danielle Lauzon (Letters Edged in Black GM, Vampire: the Requiem line developer, Storypath systems developer) discuss making sure your game has goals. What do characters do in your game? What kind of conflicts MORE
BXP 2×17 – [Genre Study] Tension and Release
Here’s the last entry in our genre series: Tension and Release! Specifically, how those things apply to horror and comedy, as well as how you can use these elements to build mood and tone in MORE
Panda’s Talking Bonus Experience 141 – Playtesting and Onions
Show us how you playtest your games! Phil and Senda are joined by Bonus Experience’s Monica and Rai to talk playesting, giving feedback, and accepting feedback. Also, PBMOs, we fail to start the show, we MORE