Side Hustle 08: Describing Fight Scenes

Jianghu Hustle

We’re chatting about the game design goals we’ve developed in the course of our research on the main show, Jianghu Hustle. This time we’re talking about our project for Hearts of Wulin: Describing Fight Scenes.

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The Show: @JianghuHustle
Eric Farmer: @ericmfarmer | dogpoweredvehicle.com
Eli Kurtz: @zapdynamic | mythicgazetteer.com

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