Eric and Eli branch out in this new series, showing the nuts and bolts of game design. Follow along as they take what they learn from Jianghu Hustle and apply it to an actual game. This time, Eric explains himself and the pair of them examine just what is the Big Three and why are there four of them (sort of.)
Eric Farmer | @ericmfarmer | dogpoweredvehicle.com
Eli Kurtz | @ZapDynamic | mythicgazetteer.com
The Podcast | @JianghuHustle | jianghuhustle@gmail.com
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