Show us how you de-role after you play! Phil and Send chat about de-roling for sessions and campaigns, with things you may wish to consider and tips on potential ways to de-role. Bamboo Lounge for MORE
MMP#500 – We’re Going Long
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Weekly Misdirected Mark Productions News – January 29, 2023
Summary: This week’s new episodes. Show Recaps Here are summaries of new episodes from Misdirected Mark Productions this past week: Misdirected Mark #499 – Layers or is it FociToday we talk about Layers in gaming MORE
PTG 300 – THIS. IS. PANDAS! (about epilogues.)
It’s episode 300, and we’re talking about epilogues! Show us how and when you use an epilogue! Senda and Phil talk the when, who, and how of epilogues, and a little bit about being 300 MORE
THAC0 with Advantage. My Favorite D&D Things
What are your favorite memories from each edition of dungeons and dragons? That’s the question Ang and Jared answer in this episode, plus there might be a bonus song on the end titled My Favorite DnD things.
MMP#499 – Layers or is it Foci
Today we talk about Layers in gaming on our lead up to episode 500. It’s another of our favorite episodes of all time redone for you. I mean who doesn’t like cake. Follow and Support MORE
Weekly Misdirected Mark Productions News – January 22, 2023
Summary: This week’s new episodes. Show Recaps Here are summaries of new episodes from Misdirected Mark Productions this past week: Misdirected Mark #498 – Clocks and FrontsToday we talk about Clocks and Fronts on our MORE
GNOMECAST #156 – Games in 2023
Welcome to the Gnomecast. This week it’s about those games we want to get to the table in 2023. So give it a listen and maybe you’ll be inspired to run a game you’ve never MORE
PTG 299 – Whose NPC Is It Anyway?
Show us how you manage sharing playing NPCs at your table! Phil and Senda talk about how to draw boundaries when there’s spillage between NPCs you want/don’t mind sharing with your player and NPCs you MORE
MMP#498 – Clocks and Fronts
Countdown Clock – An in-game timer that is tracking time passing towards some event, often represented by a circle with some number of ticks or wedges. Players may be aware of this clock or not. MORE
