Characters. They’re the focal point of stories. They have a lot of time and attention paid to them in every other medium of storytelling, even before any scripting, writing, or acting in front cameras begins. But as it often happens in TTRPGs, players come to the table not knowing who their characters are. Their wants, needs, internal conflicts, and personalities are mysteries that take half a dozen sessions to emerge.
We decided that it shouldn’t take a month and a half of game sessions to know who your character is. There’s a methodology to discover who the character is before session one starts. This episode gives you a way to get there. Use as much or as little of it as you want. I promise it’ll help.
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