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Category: Panda’s Talking Games

Like Car Talk, but queerer and for your TTRPGs! Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday to answer listener questions about playing, running, and designing TTRPGs. Is your game making a funny noise when you start it up? Does the story feel clunky or lag when you try to accelerate? We’ve got you covered!

PTG 406 - I Got Your Agency Right Here

PTG 406 – I Got Your Agency Right Here

Posted on October 29, 2025April 30, 2026 by Senda Linaugh

Show us how you balance agency vs story structure in table top games! Phil and Senda talk spectrum and (hopefully) nuance of this potentially loaded question. Bamboo Lounge for Patreon backers today! Find these and MORE

Posted in Panda's Talking Games, Podcasts Tagged agency, Freytag's pyramid, story structure
PTG 405 - First Time Powered by the Apocalypse

PTG 405 – First Time Powered by the Apocalypse

Posted on October 22, 2025April 30, 2026 by Senda Linaugh

Show us how you move from a more traditional game to PbtA for the first time! Phil and Senda talk tips for grocking the major differences in the system whether you’re new to TTRPGs in MORE

Posted in Panda's Talking Games, Podcasts Tagged be gentle it's my first time, conversation, fan of the players, narrative, PbtA
PTG 404 - Failure

PTG 404 – Failure

Posted on October 8, 2025April 30, 2026 by Senda Linaugh

Show us how you handle failure in your games! Phil and Senda talk competent failure, incompetent failure, and failure at various story points. Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp. Find MORE

Posted in Panda's Talking Games, Podcasts Tagged assumed competence, Failure, incompetence
PTG 403 - I Want More

PTG 403 – I Want More

Posted on October 1, 2025April 30, 2026 by Senda Linaugh

Show us how you handle asking your group for more — more role play, more emotional stakes, more shared narrative. Phil and Senda talk about the ways you might approach that conversation and what you MORE

Posted in Everything Else, Panda's Talking Games
PTG 402 - GM as Servant Leader

PTG 402 – GM as Servant Leader

Posted on September 24, 2025April 30, 2026 by Senda Linaugh

Show us how you use the principles of servant leadership to GM your games! Phil and Senda once again bring their professional training to bear on this gaming topic to discuss servant leadership for GMs. MORE

Posted in Panda's Talking Games, Podcasts Tagged project management, servant leader, stewardship
PTG 401 - The Info Dump (and how to avoid it)

PTG 401 – The Info Dump (and how to avoid it)

Posted on September 17, 2025April 30, 2026 by Senda Linaugh

Show us how you manage your setting/info dump! Phil and Senda talk just in time info and some ways to approach it. Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp. Find us MORE

Posted in Panda's Talking Games, Podcasts Tagged info dump
PTG 400 - Pod Stars & Wishes and a Grab Bag

PTG 400 – Pod Stars & Wishes and a Grab Bag

Posted on September 10, 2025April 30, 2026 by Senda Linaugh

It’s episode 400! Show us how you…do 400 episodes? Phil and Senda reminisce a bit and talk stars and wishes for the podcast, then answer three shorter listener questions. Bamboo Lounge for Patreon backers today! MORE

Posted in Panda's Talking Games, Podcasts Tagged 400, anniversary, stars and wishes
PTG 399 - Culture of Collaboration

PTG 399 – Culture of Collaboration

Posted on September 3, 2025April 30, 2026 by Senda Linaugh

Show us how you create a culture of collaboration at the table! Or, show us how you make sure that everyone is getting their game needs met in balance at the table! Phil and Senda MORE

Posted in Panda's Talking Games, Podcasts Tagged chatterbox, collaboration
PTG 398 - Culture of Critique

PTG 398 – Culture of Critique

Posted on August 20, 2025April 30, 2026 by Senda Linaugh

Show us how you get useful feedback as a GM or a player! Phil and Senda talk ways to get critique and what needs to be true to make it useful. Also, sometimes the game MORE

Posted in Panda's Talking Games, Podcasts Tagged critique, culture of critique, table culture
PTG 397 - When You're Not Feeling It

PTG 397 – When You’re Not Feeling It

Posted on August 6, 2025April 30, 2026 by Senda Linaugh

Show us how you handle starting a game that’s lost it’s shine…or should you? Phil and Senda talk communication with your players and ways to approach a game that’s lost its shine between when you MORE

Posted in Everything Else, Panda's Talking Games Tagged communication, four session, the new shiny
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