Show us how you handle asking your group for more — more role play, more emotional stakes, more shared narrative. Phil and Senda talk about the ways you might approach that conversation and what you MORE
Category: Panda’s Talking Games
Like Car Talk, but queerer and for your TTRPGs! Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday to answer listener questions about playing, running, and designing TTRPGs. Is your game making a funny noise when you start it up? Does the story feel clunky or lag when you try to accelerate? We’ve got you covered!
PTG 402 – GM as Servant Leader
Show us how you use the principles of servant leadership to GM your games! Phil and Senda once again bring their professional training to bear on this gaming topic to discuss servant leadership for GMs. MORE
PTG 401 – The Info Dump (and how to avoid it)
Show us how you manage your setting/info dump! Phil and Senda talk just in time info and some ways to approach it. Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp. Find us MORE
PTG 400 – Pod Stars & Wishes and a Grab Bag
It’s episode 400! Show us how you…do 400 episodes? Phil and Senda reminisce a bit and talk stars and wishes for the podcast, then answer three shorter listener questions. Bamboo Lounge for Patreon backers today! MORE
PTG 399 – Culture of Collaboration
Show us how you create a culture of collaboration at the table! Or, show us how you make sure that everyone is getting their game needs met in balance at the table! Phil and Senda MORE
PTG 398 – Culture of Critique
Show us how you get useful feedback as a GM or a player! Phil and Senda talk ways to get critique and what needs to be true to make it useful. Also, sometimes the game MORE
PTG 397 – When You’re Not Feeling It
Show us how you handle starting a game that’s lost it’s shine…or should you? Phil and Senda talk communication with your players and ways to approach a game that’s lost its shine between when you MORE
PTG 396 – GM Manipulation via NPC
Show us how you avoid manipulating your players via NPC/GMPC (GMC)! Phil and Senda talk the actual question from last week: how to avoid unconscious (or conscious) bias in using your NPCs to communicate with MORE
PTG 395 – Don’t be Clever — Experiment!
Show us how you try new or risky ideas at the table! Phil and Senda tackle a single question that turns into two parts (so come back next week for the rest of the discussion). MORE
PTG 394 – Check Ins
Show us how you handle mid-game check ins! Phil and Senda talk checkins: after session, four sessions in, going into a new arc, going into the end game, and when something goes wrong. Bamboo Lounge MORE
