Show us how you make an encounter (in whatever context) challenging without being *too* challenging! Phil and Senda talk GM knowledge vs. NPC knowledge, planning challenges and encounters, and not nerfing your players special powers on the reg.
Category: Panda’s Talking Games
Like Car Talk, but queerer and for your TTRPGs! Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday to answer listener questions about playing, running, and designing TTRPGs. Is your game making a funny noise when you start it up? Does the story feel clunky or lag when you try to accelerate? We’ve got you covered!
PTG 338 – Introducing Settings
Show us how you introduce a new setting to players! Phil and Senda talk setting considerations, ways to do setting introductions without turning on the firehose, and recommendations for getting folks up to speed quickly.
PTG 337 – New Years Aspirations
Show us your gaming plans for 2024! We’re taking the gentle on ramp after our holiday and talking about some of our aspirations for the new year, both gaming and personally. What are some of your gaming aspirations?
PTG 336 – Leading into the Holidays with Leading Questions
Show us how you use leading questions in your games! Phil and Senda talk leading questions, as well as how and when to use them effectively. Unfortunately two thing happened this episode: 1. Phil’s mic MORE
PTG 335 – Thanksgaming 2023
Show us what you’re grateful for in gaming this year! Phil and Senda record a quick episode before American Thanksgiving to tease apart some of the things we are really grateful for this year when MORE
PTG 334 – I’m Bleeding Here!
Show us how you….okay. Hang on a sec. [The screech of a soap box being dragged out from a closet] Real talk. There’s a lot of discourse currently occurring about bleed on a number of MORE
PTG 333 – Feel the Character Beat
Show us how you slide some character beats into an action oriented game! Phil and Senda talk about the spectrum that is character driven games and action driven games, and how to push your slider MORE
PTG 332 – Play Moar Games
Show us how you play more games! Phil and Senda….both had quite a few weeks there, but we’re happy to be on mics again, even if we kept it pretty short. This week, we talk MORE
PTG 331 – Recall, Improv, and Anxiety Part II
No cliffhangers today! Phil and Senda talk about the second part of the question regarding GM brain and anxiety — some common GM anxieties and ideas about how to address them (besides just the old MORE
PTG 330 – Recall, Improv, and Anxiety, Part I
Show us how you can use improv at the table to alleviate your recall anxiety! Phil and Senda talk improv and GM anxiety at the table, with a helping of other resources for practicing improv MORE