Show us how you avoid manipulating your players via NPC/GMPC (GMC)! Phil and Senda talk the actual question from last week: how to avoid unconscious (or conscious) bias in using your NPCs to communicate with MORE
Category: Panda’s Talking Games
Like Car Talk, but queerer and for your TTRPGs! Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday to answer listener questions about playing, running, and designing TTRPGs. Is your game making a funny noise when you start it up? Does the story feel clunky or lag when you try to accelerate? We’ve got you covered!
PTG 395 – Don’t be Clever — Experiment!
Show us how you try new or risky ideas at the table! Phil and Senda tackle a single question that turns into two parts (so come back next week for the rest of the discussion). MORE
PTG 394 – Check Ins
Show us how you handle mid-game check ins! Phil and Senda talk checkins: after session, four sessions in, going into a new arc, going into the end game, and when something goes wrong. Bamboo Lounge MORE
PTG 393 – Phil’s Prep Problem
‘Show us how you rebuild your game prep strategy when life throws you a curveball! Phil and Senda talk through Phil’s updated free time reality, how that’s been impacting his gaming, and what his new MORE
PTG 392 – Our Most Important Areas for New GMs
Show us what three things are most important for a new GM to learn! Phil and Senda talk through what we think — do you agree? Bamboo Lounge for Patreon backers today! Find these and MORE
PTG 391 – What a Game Wants, What a Game Needs
Show us what you want from a rulebook! Phil and Senda tackle a question about what we most want to see in a rule book, for running a game or for potentially purchasing a game. MORE
PTG 390 – Core Loops and Investment
Show us how you create an engaging core loop — as another part of your setting creation! Phil and Senda talk core loops and how they drive investment and character creation, and also how to MORE
PTG 389 – Collaboration and Facilitation
Show us how you handle facilitation and collaboration at the table…and specifically, how do you make sure everyone stays involved! Phil and Senda are pretty passionate about this because it’s part of both their hobby MORE
PTG 388 – Missing Games
Show us how you manage players missing games! Phil and Senda talk about what you may need to take into consideration, including length of absence, how key that character is to the story, etc. Bamboo MORE
PTG 387 – Zeroing in on Session Zero
Show us your favorite things to include in your session 0! Phil and Senda are joined by invisible third panda Ryan Boelter (our editor) in celebration of their 100th show with us. Thanks Ryan!! Check MORE
