We’re back with another grab bag episode — two topics from twitter and one soap box from Phil! We talk more about our in development spark short hand for short hand romantic consent and what MORE
Category: Panda’s Talking Games
Like Car Talk, but queerer and for your TTRPGs! Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday to answer listener questions about playing, running, and designing TTRPGs. Is your game making a funny noise when you start it up? Does the story feel clunky or lag when you try to accelerate? We’ve got you covered!
PTG239 – May I Grab Your Bag?
It’s a grab bag episode for May! We answer three listener questions in quick succession because they were fun. Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp. Find us on the internet: MORE
PTG238 – Gotta Collect/Play Them All!
Show us how you acquire games — to play or to collect! Phil and Senda talk about collecting games, playing games, and how and why we keep and purchase games. Also, a sarlacc pit. Bamboo MORE
PTG237 – Publishing: The Sequel
Show us how you take your sheaf of loose chapters and turn them into an actual end product — small rpg publisher style! Phil and Senda talk about their personal experiences in publishing, formatting, short MORE
PTG236 – Publishing
By request, Phil and Senda jump in on talking about their particular experiences in RPG publishing: Phil as a publisher of RPGs, and Senda as a designer who has and is publishing with him, as MORE
PTG235 – Description on Demand
Show us how you use description on demand! When is it a good idea to use it, how can you make it effective, and when might you want to avoid it? Phil and Senda talk MORE
PTG 234 – Game Design Part II
Show us how you FINISH designing a game! Phil and Senda talk feedback, alphas, betas, ashcans, and quickstarts, based on our personal experience. Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp. Find MORE
PTG233 — How I Met Your Game Designer
Show us how you design a game! Senda and Phil start a brief overview of what the process has, historically, looked like for us, to be finished in PART 2. Bamboo Lounge for Patreon backers MORE
PTG Chit Chat 14 – March Chatness
It was a wild few days and the end result was that even though we had some neat potential topics, we just didn’t have the spell slots to put them together. The end result is MORE
PTG 232- Poker Face
Show us how you hide and conceal emotions at the gaming table! Senda and Phil talk showing and hiding emotions as PCs and NPCs both expressively and mechanically. Senda even managed to remember the song MORE