Show us how you manage your notes, as a player or as a GM! Phil and Senda talk about note taking, when we take notes, and how and with what, as well as what we MORE
Category: Panda’s Talking Games
Like Car Talk, but queerer and for your TTRPGs! Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday to answer listener questions about playing, running, and designing TTRPGs. Is your game making a funny noise when you start it up? Does the story feel clunky or lag when you try to accelerate? We’ve got you covered!
PTG242 – Unrequited Characters and Campaigns
Show us your favorite character or campaign that you never got to play through! Phil and Senda talk through their own unrequited characters and campaigns. Bamboo Lounge for Patreon backers today! Find these and more MORE
PTG 241 – Narrative Combat
Show us how you run narrative combat! Phil and Senda are here with some tips and tricks and pitfalls to running narrative combat successfully, including (of course) some definitions about what folks might be talking MORE
PTG240 – Don’t Stop Grab Baggin’
We’re back with another grab bag episode — two topics from twitter and one soap box from Phil! We talk more about our in development spark short hand for short hand romantic consent and what MORE
PTG239 – May I Grab Your Bag?
It’s a grab bag episode for May! We answer three listener questions in quick succession because they were fun. Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp. Find us on the internet: MORE
PTG238 – Gotta Collect/Play Them All!
Show us how you acquire games — to play or to collect! Phil and Senda talk about collecting games, playing games, and how and why we keep and purchase games. Also, a sarlacc pit. Bamboo MORE
PTG237 – Publishing: The Sequel
Show us how you take your sheaf of loose chapters and turn them into an actual end product — small rpg publisher style! Phil and Senda talk about their personal experiences in publishing, formatting, short MORE
PTG236 – Publishing
By request, Phil and Senda jump in on talking about their particular experiences in RPG publishing: Phil as a publisher of RPGs, and Senda as a designer who has and is publishing with him, as MORE
PTG235 – Description on Demand
Show us how you use description on demand! When is it a good idea to use it, how can you make it effective, and when might you want to avoid it? Phil and Senda talk MORE
PTG 234 – Game Design Part II
Show us how you FINISH designing a game! Phil and Senda talk feedback, alphas, betas, ashcans, and quickstarts, based on our personal experience. Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp. Find MORE