Join Phil and Senda for a quick chit chat! Yes, life got away from us again. As usual for our chit chats, we’re talking what’s giving us life in gaming and outside of gaming. Phil: MORE
Category: Panda’s Talking Games
Like Car Talk, but queerer and for your TTRPGs! Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday to answer listener questions about playing, running, and designing TTRPGs. Is your game making a funny noise when you start it up? Does the story feel clunky or lag when you try to accelerate? We’ve got you covered!
PTG 273 — Nothing But A Good Time (Substance Expectations at the Table)
CONTENT WARNING: discussion of alcohol and adult substances with mentions of substance abuse. Show us how you deal with adult substances at your table! Phil and Senda talk about table behavior expectations, and some ideas MORE
PTG272 – Getting Into Character
Show us how you get into character for the first time! Phil and Senda talk about some ways to approach that awkward first set up when you are trying to bring a character out for MORE
PTG 271 — Table Rituals
Show us how you start your game, and how you end your game, and how you — well, let’s just talk about table rituals! Phil and Senda chat (at a pretty high level) about rituals MORE
PTG270 – Knowledge Imbalance
Show us how you manage knowledge imbalance when a player at your table knows more about a setting or situation than you do! Or really, let’s have a conversation about it, shall we? Bamboo Lounge MORE
PTG269-6 Year Anniversary
Show us how you wrap up year 6! Our podcast is getting old, just like Phil (Happy birthday, Phil)! On today’s episode, we do a quick recap of year 6, including our three favorite episodes, MORE
PTG268 – I shall Call It…Mini Campaign!
Show us how you do a mini campaign (vs. a full campaign or a one shot)! Phil and Senda talk mini campaigns, arbitrarily numbered at 3-8 sessions. Or 9. Because math. Bamboo Lounge for Patreon MORE
PTG267 – A Definition Intermission: Story vs. Character Driven Games
Show us how you drive your game — is it story based or do the characters make it happen? Phil and Senda talk story driven vs. character driven games, and while the concept is not MORE
PTG266 – Of Journeys and Brussels Sprouts
Show us your gaming journey! Senda and Phil talk about gaming journeys, why you might care about yours, and some ways to consider your assumptions and biases about games. Find us on the internet: Twitter: @PandasTalkGames MORE
PTG 265 – Unfulfilled Character Concepts
Show us what you do with your unfulfilled/unrequited character concepts! Phil and Senda talk about how unfulfilled concepts happen, ways that you can try to hang on to them, and some of our own unfulfilled MORE