Hey friends! We ran into a crunch and needed to turn out a lower stakes episode this week, so here we present to you (drum roll please!) a chit chat! If this is your first MORE
Category: Panda’s Talking Games
Like Car Talk, but queerer and for your TTRPGs! Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday to answer listener questions about playing, running, and designing TTRPGs. Is your game making a funny noise when you start it up? Does the story feel clunky or lag when you try to accelerate? We’ve got you covered!
PTG 345 – Game of Theseus
Show us how much of a game you can replace before you may as well write your own! Senda and Phil chat about the Ship of Theseus syndrome of games (if you replace all the MORE
PTG 344 – Emotional Investment in One Shots
Show us how you get emotional investment in one shots and the beginnings of campaigns! Phil and Senda talk player and GM responsibilities and faking it til you make it, along with some other ideas MORE
PTG 343 – Conditions and Agency
Show us how you handle conditions and agency! Character agency vs. player agency — is there a difference? Phil and Senda talk agency and conditions, and when conditions have the potential to infringe on player MORE
PTG 342 – Are You Down with NPCs?
Who’s an NPC? How can we categorize them? Let’s talk non-player characters (and the sometimes spectrum)!
PTG 341 – Less Than Enthused
Show us how you run a game when you are less than enthusiastic about it…maybe? Phil and Senda talk running games as a gift or favor for folks (when you are not a professional GM), how to get onboard or find a way to be onboard, and when it’s maybe not worth it.
PTG 340 – Giving Your Setting LIFE
Show us how you breathe life into your setting at the table! How do you make a setting feel alive, engaging, and evocative? Phil and Senda discuss in this off the cuff episode.
PTG 339 – Challenging Challenges
Show us how you make an encounter (in whatever context) challenging without being *too* challenging! Phil and Senda talk GM knowledge vs. NPC knowledge, planning challenges and encounters, and not nerfing your players special powers on the reg.
PTG 338 – Introducing Settings
Show us how you introduce a new setting to players! Phil and Senda talk setting considerations, ways to do setting introductions without turning on the firehose, and recommendations for getting folks up to speed quickly.
PTG 337 – New Years Aspirations
Show us your gaming plans for 2024! We’re taking the gentle on ramp after our holiday and talking about some of our aspirations for the new year, both gaming and personally. What are some of your gaming aspirations?
