Phil, Bob, and Jerry discuss the use of mechanical currencies in games, like Fate Points, Hero Points, and Bennies, and how to manage them both as GMs and players. Enjoy the show, and tell us MORE
Category: Podcasts
PTG236 – Publishing
By request, Phil and Senda jump in on talking about their particular experiences in RPG publishing: Phil as a publisher of RPGs, and Senda as a designer who has and is publishing with him, as MORE
Mastering Dungeons – The Economy of D&D
Shawn and Teos are joined by economist, journalist, and podcaster Tim Harford to talk about the future of Dungeons & Dragons (and the role-playing hobby, in general) from an economic standpoint as well as some MORE
MMP #431 – Getting Emotional
Phil, Bob, and Jerry discuss how to prepare for, manage, and enjoy gaming with intense emotional involvement, both as GMs and as players. Enjoy the show, and tell us about your emotional gaming experiences at The MORE
BXP 4×02 – BXP Reads: The Man and The Stag
In this introductory episode, Monica and Rai give a hearty shout out and thank you to all our Patrons and run down what’s new for the upcoming season 4 of BXP.
PTG235 – Description on Demand
Show us how you use description on demand! When is it a good idea to use it, how can you make it effective, and when might you want to avoid it? Phil and Senda talk MORE
Gnomecast #114 – Planewalking with Adam Bradford
Join Jared and special guest Adam Bradford a discussion about the new online gaming venue Demiplane. Can these intrepid adventurers jump through enough planes of existence to avoid getting thrown in the stew? Register at MORE
Mastering Dungeons – Tasha’s Bonanza 6
Get ready to make a deal as Shawn and Teos walk us through the Warlock options in Tasha’s. Including new spells, new class options, new eldritch channelling choices, and two new patrons with whom to MORE
MMP #430 – Chasing the Curve
Phil, Bob, and Jerry discuss the difficulties with constantly escalating stakes and power in games, and how to deal with the problems that can arise. Enjoy, and tell us how your narrative and power curves MORE
PTG 234 – Game Design Part II
Show us how you FINISH designing a game! Phil and Senda talk feedback, alphas, betas, ashcans, and quickstarts, based on our personal experience. Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp. Find MORE
