PTG 324 – How to Incorporate Memorable Gaming Experiences

Show us how you take your memorable or influential gaming experiences forward into your future games! Phil and Senda revisit last week’s topic to talk about exactly how we carried things forward from our games. We also talk about ways to categorize your experiences to help pinpoint specific things you want to bring with you MORE

PTG 323 – Game Changing Games

Show us your memorable gaming moments! Phil and Senda answer a request to talk about memorable gaming moments. Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp. Find us on the internet: Twitter: @PandasTalkGames TikTok: PandasTalkGames Forums: http://forums.misdirectedmark.com and panda(at)misdirectedmark.com

PTG 322 – Supporting New GMs

Show us how players can support a brand new GM! Phil and Senda talk through some of the responsibilities that the GM stereotypically takes on and how players can either assist or take over those responsibilities, especially when a new GM is getting their GMing legs under them or is intimidated by the number of MORE

PTG 321 – Queering It Up

Show us how you queer up your game when it isn’t written that way! Phil and Senda talk queer themes (and a little personal history) and some of the ways our games get queerer. Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp. Find us on the internet: Twitter: @PandasTalkGames TikTok: PandasTalkGames Forums: http://forums.misdirectedmark.com MORE

Weekly Misdirected Mark Productions News – July 16, 2023

Summary: This week’s new episodes. Show Recaps Here are summaries of new episodes from Misdirected Mark Productions this past week: MMPlays 024 – Cortex Tests and ContestsOur second cortex primer is all about tests and contests. We also chat about chases, multi-person contests, and how you can utilize these two primary conflict resolution systems within MORE

BXP 6×10 – Monica and Alex Break Down Setting Design Using Video Games

Today I’m joined by friend and colleague Alex Guerrero to discuss how video games utilize narrative and setting design to create a sense of wonder and mystery – and how you can bring that to the table in your own tabletop RPGs!