Cypher Speak Episode 33: It was a dark and stormy podcast

In this episode Darcy and Troy talk about running investigative games in the Cypher System. General Investigative tips Running a mystery in an existing campaign Making investigation the spine of a whole campaign Invisible Sun musing Shout Out to Gnomecast Poddities: Troy – Part-Time Gods Second Edition Kickstarter Darcy – No Thank You Evil Reprint MORE

Panda’s Talking Games 108 – Thanks, Chelsea!

Show us how you handle the fallout from your one shot turning in to a campaign! We answer @our_lady_irony’s questions about her time travel campaign. Alternative titles for this episode: Blushing Panda, Hidden Waveform; The Chelsea Episode; Black and White and Red All Over Bonus outtakes available for Patrons today! Find us on the internet! MORE

Panda’s Talking Games 107 – Bilbo Grabaggins

Apparently Phil was busy this week, so we have yet another grab bag episode! On this episode, Senda and Phil talk physics vs. genre modeling, pop culture homages, and of course, the Ditch Lilies (we are their biggest fans!). Thank you all for the awesome questions! Also, Cowboy Bebop, Star Wars, Phil is only feeling MORE

Gnomecast #40 – World Building

Join Ang, Chris, and JT on this episode of Gnomecast as they build a setting together using randomly generated items from Matt’s Gnome Stew article “100 Overland Descriptors Table.” Will these gnomes’ new world be enough to keep them out of the stew? Also referenced in this episode is Matt’s article “Steal This Area: Rhymereach.” Check out the MORE

Dealing With Garbage Players

We’ve met them. Heard the legends. Sometimes, we’ve BECOME them. How do you identify disruptive players—garbage people, if you will—and how do you deal with them without losing your game to discomfort, bad vibes, or the dreaded Missing Stair? Monica and Rai have a few ideas. Also, we struggle to remember all seven sins without MORE

Panda’s Talking Games 106 – The Cursed Monthly Grab Bag Episode

Show us how you…still manage to record an episode even if it’s cursed?! Phil and Senda talk three listener questions on today’s show: RPG design as software sprints, what games to play the Ditch Lilies in, and what’s better for a first time GM, one shots or campaigns? As this episode was cursed, we must MORE