D is back in the studio with me today to deliver on our promise to discuss exceptions-based rules design. We talk about Exalted: Essence an awful lot, but also talk about Malifaux, Chronicles of Darkness, and some upcoming games. We talk about good examples of how to build strong exceptions and an equal number of bad ones, and point out games that don’t do this at all.
Author: Senda Linaugh
Weekly Misdirected Mark Productions News – June 18, 2023
Summary: This week’s new episodes. Show Recaps Here are summaries of new episodes from Misdirected Mark Productions this past week: MMPlays 020 – Cortex Primer TraitsWe’re chatting about Traits in Cortex Prime this episode. You get a short intro just from Chris to the basic concepts and then we bring in Jerry and Bob to MORE
PTG 317 – To GMPC or not to GMPC
Show us how you use a GMPC! GMPCs get a bad wrap a lot, and for good reason. Phil and Senda talk when they’re actually pretty great and helpful, and the circumstances you might want to use them in. Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp. Find us on the internet: MORE
BXP 6×08 Monica and Hiromi Demystify Accessibility
Today Monica sits down with friend and colleague Hiromi Cota to discuss how you can improve the accessibility of your tabletop RPG. We talk about making things accessible to folks with physical issues, but mental ones as well. We also talk about math a lot.
Weekly Misdirected Mark Productions News – June 11, 2023
Summary: This week’s new episodes. Show Recaps Here are summaries of new episodes from Misdirected Mark Productions this past week: MMPlays 019 – Smarty Pants Part TwoWe join the Children of the Shroud as they pursue Lowell Thorton and the magical Altoid situation. And take their stuff is exactly what Ang and Jared are doing MORE
Weekly Misdirected Mark Productions News – June 4, 2023
Summary: This week’s new episodes. Show Recaps Here are summaries of new episodes from Misdirected Mark Productions this past week: MMPlays 018 – Story inside of CombatCombat one. Combat two. Combat three. Combat four. We want no more. But your game is all about the fight so how do we get everyone having fun when MORE
PTG 316 – Playtesting this Title
Show us how you playtest! Phil and Senda talk playtesting (a discussion topic we received from multiple requests). We approach it based on an idealized version of how we’ve playtested games, but also in consideration of playtesting house rules. You can hear some of our older takes on playtesting in Episode 114 (crossover with BXP) MORE
BXP 06×07 – Monica and the Scoundrels Discuss Content Creation
Today Monica is joined by the hosts of the Malifaux podcast, Steampowered Scoundrels, to have a lively discussion about being small content creators in a niche field, being the microest of micro celebrities, having relationships with tabletop game designers, and a lot, and I really mean a lot, of talk about Malifaux.
PTG 315 – May Chit Chat
It’s time…for a chit chat! If this is your first time listening, this is not our standard format. In a chit chat, we talk about things that are giving us life in gaming, and things that are giving us life outside of gaming. On today’s episode, we talk about getting into a new mission in MORE