MM Plays 12 – NPC Groupings

We love those side characters in our RPGs but how do you introduce many of them in one scene. That’s a large part of the discussion today along with some other advice on how to make engaging and memorable NPCs in your games. http://misdirectedmark.com/wp-content/uploads/2023/04/MMP_511a_NPC_Groups-Final.mp3Podcast: Play in new window | Download

MM Plays 11 – Like a Rolling Stone Part 1 (CotS AP)

Welcome to MM Plays. It’s been a couple of weeks since Gunny awakened his powers and learned some truths. Now we get to meet the class in part one of Like a Rolling Stone before the trio of unlikely students goes off on their first training mission together. This episode uses the following sound and MORE

MM Plays 10 – Time for Change Epilogue (CotS AP)

Welcome to MM Plays. It’s the epilogue of a Time for Change. We end our initial tale of magical high school swashbuckling drama as Gunny’s very windy day of school ends, we learn a bunch of stuff, and meet an important character. http://misdirectedmark.com/wp-content/uploads/2023/04/MMP_510_AP_3_Time_For_Change_EpilogueCotS010-Final.mp3Podcast: Play in new window | Download

THAC0 with Advantage. Playtests and High Level Play

Take the rules. Learn them. Use them. Report on them. Get revisions. Repeat. It’s the playtesters life. Then there’s playing at 10th level and above which many many people do, right? No, they don’t? Ok, well, for those who do Ang and Jared get into it and some ideas for how to make it fun.

MM Plays 7 – Milestones, Tests & Contests

Welcome to MM Plays. We’re talking about one of the ways experience and advancement is provided in Cortex Prime and then we get into Tests and Contests. Two of the foundational play mechanics of Cortex. We hope you enjoy and let us know what parts of Cortex you’d like to hear us talk about. http://misdirectedmark.com/wp-content/uploads/2023/03/MMP_507_Milestones_Tests_Contests-final2.mp3Podcast: MORE