Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D is encouraging me to buy more dice.
Ah, the Campaign. They start. They proceed. Most fizzle into the nothingness of the astral sea like dead gods floating amongst the crystal sphere’s. But some. Those few. Reach their glorious conclusions, providing that closure and finish we all so enjoy and greatly desire. Ang and Jared talk about all that today and more when it comes to D&D campaigns.
Fun Factoid
Modern versions of D&D and similar games usually assume the “optimal” party of characters is 4-5 characters, all at the same level. Earlier edition adventures didn’t have exactly the same recommendations for how many characters and what level they should be. Against the Cult of the Reptile God was for 4 to 7 characters levels 1s to 3rd. The original Ravenloft adventure was for 6-8 characters of level 5 to 7. C4 To Find a King was designed for 10 players of levels 4 to 7. So, um, were you suppose to start with 10 friends, and then cut your friend group down to 8, and then 7, or how was that supposed to work?
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