Session 0. We’re doing it again. Why? Because it’s important. Why is it important? Because it helps groups understand who the characters they’re playing are, why the characters are doing what they’re doing, places them firmly into the campaign and setting of the game, and give all the players at the table a bunch of information so they can have a easier time creating that shared vision of play at the table. For expanded upon information like this check out the actual podcast.
Tag: session 0
MM Plays 5 – Children of the Shroud: Session 0
Welcome to MM Plays. It’s session 0 of the Children of the Shroud. We delve into CATS, Safety, Setting, Character Introductions, and have some Character Background Information. Several of the questions we answered about our MORE
PTG283 – The Chit Chat of July
Phil and Senda are flying with no show notes and no topic! If this is your first intro to our show, this is not our normal format. You may want to grab a show that MORE
Panda’s Talking Games 128 – Session 0
Show us how you session 0! Phil and Senda talk about a little pivot we’ll be making to the show to accommodate our crazy lives: we will be splitting the show in to some discussion, MORE