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Tag: Senda

Panda's talking Games 36: Strix and Bluebeard's Bride

Panda’s talking Games 36: Strix and Bluebeard’s Bride

Posted on November 7, 2016 by Senda Linaugh

We stalked another game designer! This time we found Strix, on third of the magical matrix behind the current Kickstarter Bluebeard’s Bride. Strix does all the things on the internet and studies games as way MORE

Posted in Panda's Talking Games, Podcasts Tagged Bluebeard's Bride, horror, Interview, panda, Phil, Senda, strix
Panda's Talking Games 35: Flipping One Shots to Campaigns

Panda’s Talking Games 35: Flipping One Shots to Campaigns

Posted on October 31, 2016 by Senda Linaugh

Show us how you flip your one shots in to campaigns! Phil and Senda talk about what happens when you decide to turn your one shot in to a campaign, and what pieces you will MORE

Posted in Panda's Talking Games, Podcasts Tagged Campaigns, One shots, panda, Phil, Senda
Panda's Taking Games 34: It's Not the Size That Counts, It's How You Use It

Panda’s Taking Games 34: It’s Not the Size That Counts, It’s How You Use It

Posted on October 24, 2016 by Senda Linaugh

One Shots vs. Shorter One Shots Show us how you prep for short one shots and….normal one shots? Senda and Phil field a prep and length question about running 1-2 hour one shots vs. more MORE

Posted in Panda's Talking Games, Podcasts Tagged One shots, Phil, Senda
Panda's Talking Games 33: Problem Players

Panda’s Talking Games 33: Problem Players

Posted on October 17, 2016 by Senda Linaugh

Show us how you deal with problem players in one shots and campaigns….no one wants to face it but it’s better to have a plan! Some ideas on handling issues for conventions and home campaigns. MORE

Posted in Panda's Talking Games, Podcasts Tagged panda, Phil, problem players, Senda
Panda's Talking Games 32: GRANT HOWITT SPECIAL

Panda’s Talking Games 32: GRANT HOWITT SPECIAL

Posted on October 10, 2016 by Senda Linaugh

Show us how you design awesome one shots! I mean really, Grant, show us how you design those awesome one shots, please? Phil and Senda sit down with game designer Grant Howitt (One Last Job, MORE

Posted in Panda's Talking Games, Podcasts Tagged grant howitt, One Last Job, Phil, Senda, unbound
Panda's Talking Games 31: So Many Questions

Panda’s Talking Games 31: So Many Questions

Posted on October 3, 2016 by Senda Linaugh

You can get this episode at OUR PATREON PAGE Show us your favorite ways to use leading and open questions! Phil and Senda sit down to talk about the difference between the two and do MORE

Posted in Panda's Talking Games, Podcasts Tagged leading questions, open questions, panda, Phil, questions, Senda
Panda's Talking Games 30: Burn Out

Panda’s Talking Games 30: Burn Out

Posted on September 26, 2016 by Senda Linaugh

You can get this episode at OUR PATREON PAGE Show us how you avoid hitting GM burn out! Phil and Senda talk about the different ways we tend to burn out running one shots vs. MORE

Posted in Panda's Talking Games, Podcasts Tagged burn out, panda, Phil, Senda
Panda's Talking Games 29: NPCs Prepped vs. On the Fly

Panda’s Talking Games 29: NPCs Prepped vs. On the Fly

Posted on September 19, 2016 by Senda Linaugh

You can get this episode at OUR PATREON PAGE Show us how you handle prepped NPCs vs. on the fly NPCs! Phil and Senda wrangle some thoughts on how to create characters with appropriate depth MORE

Posted in Panda's Talking Games, Podcasts Tagged GM Advice, NPCs, panda, Phil, Senda
Panda's Talking Games 28: Evil Games

Panda’s Talking Games 28: Evil Games

Posted on September 12, 2016 by Senda Linaugh

You can get this episode at OUR PATREON PAGE Show us how you run evil games! Phil and Senda talk about how to try to get an evil game off the ground and how to MORE

Posted in Panda's Talking Games, Podcasts Tagged Evil games, Jizz, panda, Phil, Senda
Panda's Talking Games 27: Good (and Lawful) Games

Panda’s Talking Games 27: Good (and Lawful) Games

Posted on September 5, 2016 by Senda Linaugh

You can get this episode at OUR PATREON PAGE Show us how you run games with specific good alignment constraints! In part one of a two part special on running Good aligned and Bad aligned MORE

Posted in Panda's Talking Games, Podcasts Tagged good campaigns, panda, Phil, Senda
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