Show us how you…drop after a con? Phil and Senda talk Origins, what they liked and some of what they did, and then settle in to a discussion of the play testing process as Senda MORE
Tag: Senda
Panda’s Talking Games 64: Podded by the Apandalypse
Show us how you make Powered by the Apocalypse games shine as one shots and campaigns! Phil and Senda talk running PbtA and what parts make it very suitable for both long and short play. MORE
Panda’s Talking Games 63: Ooops I Did It Again
Show us how you handle a mistake in your game! Senda and Phil talk mistake magnitude, how fast you catch it, retconning, and just moving on. There’s also milky juice, Phil does not have the MORE
Panda’s Talking Games 62: The 8 Types of Fun
Show us what your favorite types of fun are! Phil and Senda talk through their top four types of fun from the eight kinds of specified and defined fun (Phil defined terms that had been MORE
Panda’s Talking Games 61: Eli Kurtz and Maps Maps Maps
Show us how you like to use maps in your one shots vs. campaigns! Eli Kurtz (mythicgazatteer.com) joins Senda and Phil to talk maps, coastlines, details, and more! Also, he can SING! Interrupts interrupted by MORE
Panda’s Talking Games 60: Henchmen, Allies, and Wolves, Oh My!
Show us how you use henchmen in one shots and campaigns! We talk allies, animal companions, and henchmen, why you might think of using them, and how you may use them differently in one shots MORE
Panda’s Talking Games 59: PK Sullivan
Show us how you hack systems vs. create new systems to support genre! PK Sullivan, with many design credits to his name, joins us to talk about magical girls and Manowar, hacking systems for genre, MORE
Panda’s Talking Games 58: Arc of the Villainous
Show us how you handle the arc of your villains in one shots and campaigns! Complete with telepathic jokes and the editing delete song. Bonus outtakes available for Patrons today! Find us on the internet! MORE
Panda’s Talking Games 57: Finally, Organizing Events aka The Actual Topic
Show us how you handle organizing people to come to your game, game day, or convention! Senda and Phil talk some basics about getting people to show up and the ways you can try to MORE
Panda’s Talking Games 56: The Big O (Organization)
Show us how you organize your materials to run one shots and campaigns, at home and on the go! Phil and Senda tackle this topic on their continuing journey down Phil’s excitement with organizing, bags, MORE