Show us how you deal with creep in your games! No, not creepy people — scope creep, or slow changes in expectations, or forgetting your session 0 conversations etc. Phil and Senda manage not to MORE
Show us how you deal with creep in your games! No, not creepy people — scope creep, or slow changes in expectations, or forgetting your session 0 conversations etc. Phil and Senda manage not to MORE