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Tag: player advice

MMP#491 -  Ready to Play Characters

MMP#491 – Ready to Play Characters

Posted on October 18, 2022 by clight

Characters. They’re the focal point of stories. They have a lot of time and attention paid to them in every other medium of storytelling, even before any scripting, writing, or acting in front cameras begins. MORE

Posted in Misdirected Mark Plays, Podcasts Tagged character creation, GM Advice, GM Tools, player advice, Player Tools, TTRPG
PTG272 - Getting Into Character

PTG272 – Getting Into Character

Posted on April 11, 2022 by Senda Linaugh

Show us how you get into character for the first time! Phil and Senda talk about some ways to approach that awkward first set up when you are trying to bring a character out for MORE

Posted in Panda's Talking Games, Podcasts Tagged acting, character, Crafting, getting into character, player advice, writing
PTG251 - Player Pacing

PTG251 – Player Pacing

Posted on September 7, 2021March 11, 2026 by Senda Linaugh

Show us how you handle pacing as a player! Phil and Senda sit down to chat about the companion topic to 250, the one that people don’t address very much — that everyone contributes to MORE

Posted in Panda's Talking Games, Podcasts Tagged pacing, player advice
PTG211 - Personal Plots

PTG211 – Personal Plots

Posted on September 28, 2020March 11, 2026 by Senda Linaugh

Show us how you manage spotlight time as a GM and as a player when you have personal plots! Senda and Phil talk spotlight management and graceful plot sharing, and how to encourage it at MORE

Posted in Panda's Talking Games, Podcasts Tagged personal plots, player advice, spolight, spotlight management
PTG210 - Bringing Your B Game

PTG210 – Bringing Your B Game

Posted on September 21, 2020March 11, 2026 by Senda Linaugh

Show us how you manage when you’re not bring your A game to the table! Senda and Phil talk managing a session when you’re not up to your personal standards, and some thoughts on playing MORE

Posted in Panda's Talking Games, Podcasts Tagged bringing your B Game, pandemic, player advice
PTG 209 -- Player Responsibility

PTG 209 — Player Responsibility

Posted on September 7, 2020 by Senda Linaugh

Show us whose job it is to make things happen at the table! Phil and Senda talk player responsibility and good player basics. What are your best “be a good player” tips? Let us know MORE

Posted in Panda's Talking Games, Podcasts Tagged being a good player, player advice, player responsibility
PTG205 - A Culture of Player Improvement

PTG205 – A Culture of Player Improvement

Posted on August 10, 2020March 11, 2026 by Senda Linaugh

Show us how you would talk about creating a culture of player improvement the way that we typically talk about GM improvement. Phil and Senda chat about what that might look like in this first MORE

Posted in Panda's Talking Games, Podcasts Tagged player advice, player improvement, proactive players
PTG150 -- Our 3nd Anniversary! No kidding!

PTG150 — Our 3nd Anniversary! No kidding!

Posted on April 1, 2019 by Senda Linaugh

Show us how you celebrate a podversary with no fooling! Phil and Senda talk getting your players to do homework between games (thanks to Jim Likes Games), our favorite episodes, our year in review, and MORE

Posted in Panda's Talking Games, Podcasts Tagged 3nd anniversary, anniversary, notes, player advice, player homework, poversary
Panda's Talking Games 121: Emotional Grab Baggage

Panda’s Talking Games 121: Emotional Grab Baggage

Posted on August 27, 2018 by Senda Linaugh

That’s right, it’s another grab bag! The QCC is nearly here and in a desperate attempt to not be last minute scrambling or missing an episode, our valiant hosts return to the time honored tradition MORE

Posted in Panda's Talking Games, Podcasts Tagged consent, convention games, cyberpunk, grab bag, kissing, NPCs, player advice
Panda's Talking Games 104 - Being Descriptive

Panda’s Talking Games 104 – Being Descriptive

Posted on April 30, 2018 by Senda Linaugh

Show us how you up your descriptive game! Phil and Senda answer listener @gmgerrymander’s question — how do you get players to be more descriptive about their actions? Also, Cowboy Bebop and the history of MORE

Posted in Panda's Talking Games, Podcasts Tagged descriptions, habit building, player advice
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